Still considered to be one of the best Star Wars games of all time, X-Wing is a serious, high-tech, fantasy combat sim – in space obviously – with all the different ships from the famous films in there somewhere, modelled in low-res 3D.
Tag Archives: planets
Federation of Free Traders, Atari ST
A space exploration and trading game from 1989 that was meant to rival Elite. And it almost did. Except for a fundamental problem… The problem was: travelling around; jumping from planet to planet was… To put it mildly: sticky.
Starglider 2, Atari ST
Starglider 2 was met with pretty much universal acclaim when it was first released in 1988. And – as a 3D shooter – it broke new ground in a number of different areas.
Thrust, Atari ST
Thrust is a conversion of the late Jeremy Smith‘s classic BBC/Commodore 64 gravity game, and it is a very good one.
Frontier: Elite II, Atari ST
While all the other space exploration and combat games on 16-bit home computers flail around in their own mucky diapers, Frontier: Elite II makes a mockery of everything else in its class by not only being a staggering piece of programming, but also a damn fine, playable game too.
Gyruss, Arcade
Solar Jetman, NES
Or, to give the game its full title: Solar Jetman: Hunt for the Golden Warship.
Solar Jetman is a really good gravity game in the style of Thrust or Exile, and also a spiritual sequel to the classic Ultimate games Jet Pac and Lunar Jetman – it starring the titular ‘Jetman’ of those titles.
Academy, ZX Spectrum
Sub-titled “Tau Ceti II“, Pete Cooke’s stunning Academy is a brilliant mission-based surface shooter that combines great presentation and atmosphere, with interesting use of light – quite radical for a humble ZX Spectrum.
Star Fox, Super Nintendo
I’m going to use the Japanese and North American name for this game – Star Fox – rather than the European name (Star Wing, which was chosen because the name “Star Fox” was apparently too similar to a German company called “StarVox”!).
Mad Planets, Arcade
Developer Gottlieb released Mad Planets into video game arcades in 1982.