This reworked Nintendo Entertainment System port of the MSX version of Metal Gear first came out in 1987 (1988 in North America), just three months after the original. While it’s considered (rightly) to be inferior to the original MSX version it was a major hit and went on to sell over a million units in the United States alone.
Tag Archives: pioneering
Metal Gear, MSX
The very first Metal Gear was originally released in 1987 by Konami for the MSX2. It was Hideo Koijima‘s first fully-developed game and went on to spawn a successful series across many platforms. The hero, Solid Snake, has since gone on to become a video game icon.
Space Invaders, Atari 2600
This conversion of Taito‘s classic arcade game to the Atari VCS/2600 was first released in 1980, and – boy – did it shift some units…
Daley Thompson’s Olympic Challenge, ZX Spectrum
The third and final of the Ocean-released Daley Thompson sports games is Daley Thompson’s Olympic Challenge, which was first published in 1988.
This one again features ten Olympic decathlon events, split over two days, they being: 100 metre dash, long jump, shot putt, high jump, 400 metres, 110 metre hurdles, pole vault, discus, javelin, and 1500 metres.
This time Daley is trying to beat the world record, rather than win a gold medal.
Continue reading Daley Thompson’s Olympic Challenge, ZX Spectrum
Daley Thompson’s Supertest, ZX Spectrum
The second of the Ocean-released Daley Thompson sports games is Daley Thompson’s Supertest, which was first published in 1985.
This time there are twelve events, including: rowing, penalties, ski-jump, tug O war, triple jump, 100m sprint, javelin, 110m hurdles, pistol shooting, cycling, springboard diving, and giant slalom (skiing).
Daley Thompson’s Decathlon, ZX Spectrum
Daley Thompson’s Decathlon, developed and published by Ocean for the ZX Spectrum in 1984, was possibly the first home computer game to feature a celebrity, and a person of colour, as the star of the game – at least in the UK anyway.
If you don’t know: Daley Thompson is a British Olympic decathlon star, and was a gold medal winner at the 1980 Moscow and 1984 Los Angeles Olympics, and as such was a household name in the UK back when this game was released in 1984. Younger readers might not know who Daley Thompson is, but they really should. Thompson is a legend and has been described as the greatest all-round athlete the world has ever seen. Look him up on YouTube if you want to see his Olympic achievements.
Turbo Esprit, ZX Spectrum
Considered by those who know it as an early precursor to Grand Theft Auto, Mike Richardson‘s excellent Turbo Esprit is an action/driving game where the aim is to catch and arrest drugs smugglers by driving around a city and pinpointing them using a map. It was first published for the ZX Spectrum by Durell Software in 1986.
Dungeon Master, Amiga
FTL and Software Heaven‘s classic Dungeon Master was available on the Amiga in two different forms. Initially it was only available for Amigas with 1MB of RAM, and wasn’t available for the Amiga 500 (which only had 512kb of RAM) for quite a while, which gave Atari ST owners bragging rights for this amazing game for a few months.
Quake III Arena, PC
Quake III took a different route to the previous Quakes – in this one it was all about deathmatching and player versus player arenas. Gone was the single-player, story-driven, puzzle/action side of the game, and in came finely-tuned deathmatch arenas. It’s not called Quake III Arena for nothing…
Turrican II: The Final Fight, Commodore 64
Turrican II: The Final Fight is the outstanding sequel to the excellent Turrican – a classic run-and-gun platform shooter created by German coder Manfred Trenz. It was originally published by Rainbow Arts for the Commodore 64 in 1991.