Tag Archives: pioneering

Project Firestart, Commodore 64

Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.

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Populous, Archimedes

The Archimedes has a flawless version of PopulousBullfrog‘s seminal God sim – that was programmed by Richard Walker and published by Krisalis Software in 1992.

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10 Best Bubble Bobble Conversions

LISTS: as decided by The King of Grabs, in order of greatness:

Taito‘s classic 1986 arcade hit, Bubble Bobble, has been converted to pretty much every format on the planet. We played through them all recently and have compiled a list of the best. Click a link to view each conversion individually. Do you agree with our choices? Let us know in the comments.

1. Sega Saturn (1996)
2. Nintendo DS (2005)
3. Game Boy Advance (2003)
4. X68000 (1990)
5. FM Towns (1990)
6. Sega Master System (1988)
7. NES/Famicom Disk System (1987)
8. PC MS-DOS (1989)
9. Atari ST (1989)
10. Amiga (1989)

See also:
MSX (1987)
Commodore 64 (1988)
ZX Spectrum (1987)
Amstrad CPC (1987)
Game Gear (1994)
Game Boy Color (1999)
Game Boy (1991)
BBC Micro (1989)
Apple II (1988)

See also: BB4CPC (2014) on the Amstrad CPC and Super Bubble Bobble MD (1995) on the Megadrive/Genesis.

Did we miss any official conversions of Bubble Bobble? Please let us know in the comments.

In memory of Fukio Mitsuji (1960-2008), the designer of the great Bubble Bobble.

More: Bubble Bobble on Wikipedia

Bubble-Bobble-Arcade-Artwork

Bubble Bobble artwork

Highway Encounter, MSX

The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.

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Colonization, Amiga

Also known as Sid Meier’s Colonization, this turn-based strategy game is based on the European colonisation of the New World, starting in 1492 and lasting until 1850. It’s essentially an updated and more-developed version of Sid Meier‘s previous game, Civilization. Which is no bad thing since Civilization is a superb, classic strategy game.

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Forty Niner, ZX81

This 1983 release from Software Farm broke new ground on the Sinclair ZX81. You see: graphics on the ZX81, before Forty Niner, consisted of chunky basic graphics and ASCII symbols, because the machine wasn’t really capable of anything else. Or so the world thought…

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Phantom Slayer, Dragon 32

Phantom Slayer is an early 3D maze game where the aim is to kill sinister, hooded figures that are chasing you through a randomly-generated, first-person maze. It was written by Ken Kalish and published by Med Systems in 1982 for the TRS-80 (and its UK counterpart, the Dragon 32).

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Metal Gear Solid 2: Substance, XBox

Metal Gear Solid 2: Substance is an expanded version of Metal Gear Solid 2: Sons of Liberty (which was released for the PlayStation 2 in 2001). Substance was released for the XBox by Konami in 2002.

It’s the fourth Metal Gear game co-written and designed by Hideo Koijima and the seventh game in the series as a whole.

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