What can be said about Sega‘s fabulous Super Monkey Ball that hasn’t already been said before? It is a riot of colour and sound that has been bringing joy to games-players for over two decades now. The GameCube version was developed by Amusement Vision (an internal Sega dev team) and first came out in 2001. And it was a smash hit!
Tag Archives: Non-violent
Rainbow Islands, Sega Master System
Rainbow Islands on the Sega Master System was released in 1993 in Europe, Australia and Brazil, and it is a reasonably good port of the classic Taito arcade game.
Rainbow Islands, Game Boy Color
Rainbow Islands on the Game Boy Color was ported by Dreams Co., Ltd. and published by TDK Mediactive in 2001. From what I can tell it was only released in Europe, which – considering it was created by a Japanese developer – is a little strange.
Rainbow Islands, NES/Famicom
The NES version of Rainbow Islands was developed and published by Taito (it was published by Ocean Software in Europe) in 1992. It is a decent enough port of the classic arcade game but does have some deficiencies compared to the original.
Re-Bounder, Commodore 64
Re-Bounder is the 1987 sequel to the brilliant ball-bouncing game, Bounder. It was once again developed and published by Gremlin Graphics and this time features both horizontally and vertically-scrolling gameplay, whereas the previous game scrolled only vertically.
Rainbow Islands, Commodore 64
The Commodore 64 port of Taito‘s classic Rainbow Islands was developed by Graftgold and first released by Ocean Software in 1990, and – gosh-darn it – it is a fantastic port of the arcade game!
Rainbow Islands, ZX Spectrum
The ZX Spectrum has an excellent port of Taito‘s classic arcade game, Rainbow Islands, thanks to the developers at Graftgold. It was first published by Ocean Software in 1990.
Pippo, ZX Spectrum
Created by two Italians, Giovanni Zanetti and Paolo Malnati, and first published by Mastertronic in 1986, Pippo is a beautifully-produced puzzle game that plays somewhat similarly to Gottleib‘s Q*Bert.
Ghoul Panic, Arcade
First released into arcades in 1999, Ghoul Panic by Namco is a spooky Halloween-style lightgun shooter for one or two players that is heavily inspired by Namco‘s Point Blank series. The game was developed by Eighting/Raizing and features colourful, well-animated 3D graphics throughout.
Point Blank, Arcade
Point Blank (aka Gun Bullet in Japan) is a minigame-based, humorous lightgun shooter for one or two players. It was created by Namco and initially distributed into arcades in 1994.