Tag Archives: jolly

James Pond II: Codename Robocod, Amiga

James Pond II: Codename RoboCod is the 1991 sequel to James Pond: Underwater Agent and was again written by Chris Sorrell and published by Millennium Interactive. Unlike the first James Pond game this follow-up is much more structured and playable than its predecessor.

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James Pond: Underwater Agent, Amiga

Written by Chris Sorrell, with music by the late Richard Joseph, James Pond: Underwater Agent is the first in a trilogy of James Pond games and was first published on the Amiga by Millennium Interactive in 1990.

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Rainbow Islands, Amstrad CPC

Graftgold‘s conversion of Rainbow Islands on the Amstrad is a decent port of the brilliant Taito arcade game. It was published by Ocean Software in 1990.

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Park Patrol, Amstrad CPC

Tony Ngo‘s classic Commmodore 64 game, Park Patrol, has a decent conversion on the Amstrad, courtesy of programmer Andrew Rogers and publisher Firebird Software. The Amstrad version was released in 1986 at a budget price (£1.99 if I remember correctly).

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Donkey Kong, Amstrad CPC

Ocean Software‘s 8-bit conversion of the classic 1981 Nintendo arcade game, Donkey Kong, is considered to be close to perfect on the Amstrad CPC. All the screens; all the sound effects, and all the challenging gameplay elements are present and correct in this port.

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Theme Hospital, PC

Theme Hospital is a humorous, satirical hospital management simulator from legendary British developer Bullfrog Productions. It’s a sort of sequel to the popular Theme Park and was first published by Electronic Arts in 1997.

The game has a similar isometric viewpoint to Theme Park and successfully mixes jolly, cartoony gameplay with serious themes, such as budget balancing, public health, and customer satisfaction.

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Theme Park, PC

Developed by Bullfrog Productions and published by Electronic Arts in 1994, Theme Park is a fun business management simulation where you have to design and build a successful theme park full of rides, food, employees, and queues in order to turn a profit and beat the competition.

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Cool Spot, Megadrive/Genesis

Cool Spot is a cartoony platform game featuring the brand mascot* for the soft drink 7 Up. It was programmed by David Perry and first published by Virgin Games for the Sega Megadrive/Genesis in 1993.

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Jack the Nipper II: In Coconut Capers, ZX Spectrum

As the title suggests, this is the sequel to the classic Spectrum ‘naughty kid’ game, Jack the Nipper. Jack the Nipper II: In Coconut Capers was again written by Greg Holmes (with graphics help by Terry Lloyd) and published by Gremlin Graphics. It first came out on the ZX Spectrum in 1987.

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