Tag Archives: gold

Ultima III: Exodus, Apple II

Ultima III: Exodus is the third game in the Ultima series and the final instalment in the “Age of Darkness” trilogy. It was the first Ultima game that was published by Origin Systems and first came out for the Apple II in 1983. Ultima III was also the first game in the Ultima series where you controlled a party of characters, rather than a single hero, and the first Ultima game to use a line of sight/fog-of-war mechanic, meaning that anything that wasn’t directly within viewing distance was hidden from the player.

Continue reading Ultima III: Exodus, Apple II →

Ultima I: The First Age of Darkness, PC

The first game in the Ultima series was initially released for the Apple II in 1981 by California Pacific Computer and was later completely re-coded and re-named as “Ultima I: The First Age of Darkness” for a re-release through Origin Systems. The 1987 MS-DOS re-code – shown here – is still available to buy as part of an Ultima 1+2+3 package on GOG.com (at the time of writing).

Continue reading Ultima I: The First Age of Darkness, PC →

Ultima I: The First Age of Darkness, Commodore 64

Although the first Ultima game was an Apple II original, the Commodore 64 version of this early RPG is arguably the best-known. Re-made and released in 1986, the C64 version of Ultima [one] features colourful graphics and absorbing gameplay that is pretty much identical to the Apple II remake.

Continue reading Ultima I: The First Age of Darkness, Commodore 64 →

Ultima I: The First Age of Darkness, Apple II

This first game in Richard Garriott‘s Ultima series was initially released for the Apple II in 1981 by California Pacific Computer and was originally called just “Ultima“. It was later re-named as “Ultima I: The First Age of Darkness” when it was re-made and re-released by Origin Systems in 1986. This 1986 re-code features improved graphics and gameplay, with a number of significant changes made to bring the game up-to-date with market conditions in the mid 1980s, and that is the version I’m featuring here. If you want to see the original 1981 version (and an explanation of how to play the game), click here.

Continue reading Ultima I: The First Age of Darkness, Apple II →

Ultima, Atari 8-Bit

Released in 1983 by Sierra On-Line, Ultima on the Atari 8-bit is more archaic and frustrating than the original Apple II version. And it looks pretty awful too, with a real lack of colour – especially in towns where the game is in monochrome unless you play on a machine (and monitor) that supports “artifacting“. In artifacting mode the dungeon and town graphics look similar to Apple II graphics, but they don’t really take advantage of the Atari‘s superior graphics capabilities.

Continue reading Ultima, Atari 8-Bit →

Ultima, Apple II

The original 1981 Apple II version of Richard Garriott‘s Ultima was the first version of Ultima ever released. It was published by California Pacific Computer and is a stripped-down version of the more widespread re-release version put out by Origin Systems in 1986 (which can be seen here).

Continue reading Ultima, Apple II →

Shining Force: Resurrection of the Dark Dragon, Game Boy Advance

Shining Force: Resurrection of the Dark Dragon is a 2004 handheld remake of the Megadrive/Genesis game Shining Force: The Legacy of Great Intention. It features an expanded plot, three new playable characters, three new battles and various other tweaks to the gameplay.

Continue reading Shining Force: Resurrection of the Dark Dragon, Game Boy Advance →

Fantasy Zone, Game Gear

Also known as Fantasy Zone Gear, this handheld conversion of the 1986 arcade game was first released in 1991 and was developed by Sanritsu and published by Sega.

Continue reading Fantasy Zone, Game Gear →

Torneko no Daibōken: Fushigi no Dungeon, Super Nintendo

Torneko no Daiboken: Fushigi no Dungeon (translating as “Torneko’s Great Adventure: Mystery Dungeon“) is the first game in the Mystery Dungeon series from Chunsoft, the developer known for creating the Dragon Quest series. It is a ‘Roguelike‘ dungeon-crawler, with randomised maze-like dungeons and was first released in 1993.

Continue reading Torneko no Daibōken: Fushigi no Dungeon, Super Nintendo →

Pitfall II: Lost Caverns, Atari 8-bit

This Atari 8-bit conversion of David Crane‘s classic Atari 2600 platform game is subtitled the “Adventurer’s Edition” because it contains a whole new second level that becomes available after you complete the first.

Continue reading Pitfall II: Lost Caverns, Atari 8-bit →