Steve Crow‘s colourful and fun Wizard’s Lair is clearly a tribute to the brilliant Ultimate Play The Game title Atic Atac. It has the same overhead viewpoint, similar gameplay and graphics and sound effects.
Tag Archives: exploration
Crystalis, NES
Crystalis was SNK‘s response to Nintendo‘s Zelda games back in 1990, it being an action adventure with real-time combat, just like Zelda. But Crystalis is definitely something more than simply a Zelda clone – it is one of the best games on the system and a great game in its own right.
Civilization, PC
Sid Meier‘s Civilization is a classic turn-based strategy game first released by MicroProse in 1991.
Since then it has been re-made and re-released many times, such is the allure of its classic gameplay.
Fatal Frame II: Crimson Butterfly, XBox
Considered by many to be one of the scariest games ever made, Fatal Frame II: Crimson Butterfly first came out on the PlayStation 2 in 2003, with the XBox version following in 2004.
Phantasy Star IV: The End of the Millennium, Megadrive/Genesis
For my money: THE best game on the Sega Megadrive/Genesis.
Sega‘s very own level-grinding RPG franchise comes to full fruition in this fourth instalment of the Phantasy Star series, first released in 1993.
Continue reading Phantasy Star IV: The End of the Millennium, Megadrive/Genesis
Shadowrun, Megadrive/Genesis
I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.
Shadowrun, Super Nintendo
This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.
Shadowrun: Dragonfall, PC
Shadowrun: Dragonfall is a 2014 indie release from Harebrained Schemes, set in the Shadowrun universe.
The developers tried to continue the success of the Shadowrun console games of the early ’90s, and in many respects succeeded.
Mercenary, Commodore 64
Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
Friday The 13th, Commodore 64
Domark’s Friday The 13th: The Computer Game is one of THE worst Commodore 64 games of all time.