Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.
Tag Archives: difficult
Ghouls ‘N Ghosts, Arcade
Ghouls ‘N Ghosts is the amazing 1988 sequel to Ghosts ‘N Goblins.
Although not quite as difficult as its predecessor, Ghouls ‘N Ghosts is another tough horror-themed, fantasy run-and-gun type game, but with much better graphics than the first game, and some great set pieces and boss battles.
Ghosts ‘N Goblins, Arcade
Capcom‘s 1985 arcade hit, Ghosts ‘N Goblins, is renowned for its difficulty. It is SO tough that grown adults weep when they play it…
Donkey Kong, Arcade
Nintendo‘s classic 1981 release, Donkey Kong, was the first appearance of Mario (and his missus, Pauline – whatever happened to her?) and was also the first ever video game to feature jumping. Yes: jumping.
Smash TV, Arcade
Williams‘ brilliant 1990 arcade hit, Smash TV, is an insane overhead shooter with a wicked sense of humour.
You play a contestant in a futuristic game show – one in which you must kill to survive. And you have to kill a lot of people, robots, monsters, and snakes, to make it to the end.
Alien Syndrome, Arcade
Sega‘s 1987 arcade shoot ’em up Alien Syndrome is a difficult game. Even with quicksaves I can only (be bothered to) get to the end of level two. Which must explain why many of the Alien Syndrome videos on YouTube are cheat videos… No one can be bothered to play it properly single-player.
Defender, Arcade
Williams Electronics‘ iconic Defender is one of the highest-grossing arcade games of all time.
Kururin Squash!, GameCube
I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.
Kururin Paradise, Game Boy Advance
Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
Kuru Kuru Kururin, Game Boy Advance
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.