Tag Archives: difficult

Lode Runner, ZX Spectrum

Part of the later Software Projects UK releases, Lode Runner was first made available on the ZX Spectrum in 1984.

The small graphics and precise gameplay are perfectly suited to the Spectrum and as a result the game enjoyed some success on the system.

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Lode Runner, Commodore 64

The Commodore 64 conversion of Lode Runner was a member of the original Broderbund releases of 1983 , with designer Doug Smith being ably assisted by Dane Bigham in this instance.

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Dynamite Dan II, ZX Spectrum

The sequel to the hit platform game Dynamite Dan, Dynamite Dan II: Dr. Blitzen and the Island of Arcanum is more than just a cheeky update of the first game – it is much bigger, much more involving, and much, much more varied.

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Dynamite Dan, ZX Spectrum

Rob Bowkett‘s 8-bit platform game became an instant hit on the ZX Spectrum when it first came out in 1985.

Dynamite Dan had groundbreaking graphics (for the time) and was seen as a “Jet Set Willy-beater” by some. One thing is for sure: it had (still has) a lot of character. Especially in the main sprite of Dan.

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