Tag Archives: Bullet Hell

Smash TV, Super Nintendo

I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.

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Granada, Megadrive/Genesis

Granada is an obscure-but-brilliant overhead tank shooter on the Sega Megadrive/Genesis that was developed by Wolf Team Japan and published by Renovation in North America in 1990. Granada was never given an official European release.

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Rendering Ranger: R2, Super Nintendo

Rendering Ranger: R2 is a rare run-and-gun game from the end of the life of the Super Nintendo. It was published by Virgin Interactive in Japan only in 1995. Which is strange for a German game…

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Nemesis/Gradius, Arcade

Known as Gradius in Japan – but Nemesis everywhere else – Konami‘s classic 1985 shoot ’em up is one of the earliest progressive weapons blasters, with distinct levels and boss battles.

The game is somewhat reminiscent of the classic side-scrolling Scramble (also by Konami), but in Nemesis you fly a ship called the “Vic Viper”, and which has a variety of different weapons which can be powered-up by collecting capsules left by destroyed enemies.

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Axelay, Super Nintendo

Konami‘s Axelay is considered a cult classic among shoot ’em up fans.

First released on the Super Nintendo in 1992, Axelay cleverly mixes side-scrolling and vertically-scrolling blasting action, and also makes excellent use of the Super Nintendo‘s infamous ‘Mode 7’ scaling technique, to create a weird ‘cylindrical’ rolling effect on some of the levels.

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