Tag Archives: 8-bit

Total Eclipse 2: The Sphinx Jinx, ZX Spectrum

Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.

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Total Eclipse, ZX Spectrum

The ZX Spectrum version of Total Eclipse was the first version of the game released.

Using the legendary Freescape Engine, Total Eclipse is an Egyptian-themed exploration/puzzle game set in a primitive 3D world. Primitive because it was one of the first ever games to allow games-players to explore a 3D world in this way, and it worked quite well, in spite of the low frame rate and slowdown.

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Panzadrome, ZX Spectrum

Developed by The RamJam Corporation and published by Ariolasoft in 1985, Panzadrome is an overhead maze shooter involving tanks, and it is not a bad game, as far as Speccy tank/maze games go.

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Tribble Trubble, ZX Spectrum

Written by Jim Scarlett and published by Software Projects in 1984, Tribble Trubble was a minor hit at the time of release, garnering some critical acclaim (I remember it getting a Smash in an early issue of Crash magazine, which was a big deal) and doing okay sales-wise.

Looking at it now: it still has charm, and some appeal, and is still worth playing – if you like tearing your hair out trying to beat insignificant tasks… 🙂

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Hercules, ZX Spectrum

The ZX Spectrum also had a version of Steve Bak‘s bonkers C64 platform game, Hercules. It was written by Quantum Productions and published by Alpha Omega Software in 1986.

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Super Pipeline II, Commodore 64

The sequel to the superb Super Pipeline is more of the same frantic pipe-fixing action, with you playing a foreman, directing helpers to fix holes in order to keep the water flowing.

Actually, is it water, or is it oil? I don’t know…

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Super Pipeline, Commodore 64

In the early 1980s a Bridlington-based company called Taskset made some stand-out Commodore 64 games and Super Pipeline is one of their best.

In fact, only the sequel – Super Pipeline II – is on a par with this entertaining game, at least as far as Taskset output is concerned.

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Tau Ceti, Commodore 64

John Twiddy‘s C64 conversion of Pete Cooke‘s classic space shooter is arguably even better than the Spectrum original.

Graphically it’s a little chunkier, but the extra colours make a difference.

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