Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Autoduel, PC

Based on a Steve Jackson board game called Car Wars, Autoduel is an early attempt by Origin Systems to create a Mad Max-type post apocalyptic, car-based RPG that borrows elements from Origin‘s own Ultima series, as well as from other games such as FTL‘s SunDog. It was first released in 1985.

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The Sentinel, PC

Geoff Crammond‘s classic weird puzzle game, The Sentinel (also known as The Sentry in North America), was released by Firebird Software for PC MS-DOS in 1989.

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Sinbad and the Throne of the Falcon, PC

The MS-DOS version of Cinemaware‘s Sinbad and the Throne of the Falcon was released in 1989 and it is not a bad game although the fighting sections – it has to be said – are a bit pathetic.

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Flashback, PC

Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.

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Zaxxon, ColecoVision

Alongside Donkey Kong, Sega‘s Zaxxon was another ColecoVision arcade conversion that wowed gamers back in 1982 when they first saw it. And it was so close to the original that it drove sales of the console itself, because gamers wanted the arcade experience in their own homes.

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Smurf: Rescue in Gargamel’s Castle, ColecoVision

Smurf: Rescue in Gargamel’s Castle is a simple platform-based cartoon adventure for kids that is based on the TV series, The Smurfs, and was developed and published by Coleco and released for the ColecoVision and Atari 2600 in 1982.

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