Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Stormbringer, ZX Spectrum

The fourth and final Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1987.

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Knight Tyme, ZX Spectrum

The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.

Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.

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Spellbound, ZX Spectrum

The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.

The screenshots shown here are from the enhanced 128K version, released in 1986.

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Finders Keepers, ZX Spectrum

The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.

Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.

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Q*bert, Game Boy

Coming some ten years after the release of the arcade original, Q*bert for the Game Boy was developed by Gottlieb and published by Jaleco in 1992.

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Alien 3, Megadrive/Genesis

Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.

It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.

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Terra Cresta II, PC Engine

This 1992 sequel to the arcade classic Terra Cresta is a PC Engine exclusive – it did not appear in arcades first.

It’s more of a remake than a sequel, but is incredibly varied and a more than worthy successor to Terra Cresta. As far as mainstream ‘Bullet Hell’ shooters go there are few better.

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Terra Cresta, Arcade

Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.

It was developed by Nichibutsu and released into arcades in 1985.

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Terra Nova: Strike Force Centauri, PC

Looking Glass Technologies are probably best known for their Ultima Underworld series of games, but this 1996 tactical shooter from them is also a retro-gaming classic.

Terra Nova: Strike Force Centauri is a first-person, futuristic ‘combat suit’ type action game with an interesting mix of styles.

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BurgerTime, Famicom Disk System

This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.

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