The Apple II conversion of Bubble Bobble was developed by Novalogic (like the MS-DOS version), and it must be said that it’s not particularly authentic. In fact, it’s probably the worst version of Bubble Bobble available.
Tag Archives: Taito
Bubble Bobble, Game Gear
The Sega Game Gear conversion of Bubble Bobble was developed and published by Taito themselves and it is a damn sight better than the flawed Game Boy and Game Boy Color conversions, even though the levels in this have been adapted to fit the Game Gear‘s tiny screen.
Bubble Bobble, Amstrad CPC
Amstrad Bubble Bobble was developed by Software Creations and published by Firebird in 1987. It was programmed by John Pickford with graphics by Andrew Threlfall and sound by Tim Follin.
Bubble Bobble, ZX Spectrum
Programmed by Mike Follin and published by Firebird in 1987 the ZX Spectrum conversion of Bubble Bobble is excellent, considering the machine’s limitations.
Bubble Bobble, Commodore 64
The Commodore 64 conversion of Bubble Bobble is held in high regard by those who know it. It was programmed by Stephen Ruddy for Software Creations and published by Firebird in 1988.
Space Invaders, Atari 2600
This conversion of Taito‘s classic arcade game to the Atari VCS/2600 was first released in 1980, and – boy – did it shift some units…
Qix, Atari Lynx
Taito‘s classic arcade puzzle game, Qix, received an Atari Lynx conversion in 1991, which was developed in-house at Taito of America and published by Telegames.
Toki, NES
Toki is a conversion of the 1989 arcade game by Tad Corporation and it features a jumping ape who can spit bullets at his enemies. It’s a platform game with relatively short levels and occasional boss fights, and it is known for its rock-hard difficulty.
Puzznic, PC Engine
Puzznic on the PC Engine was converted by Taito themselves and released in 1990. Was it a Japanese release only? Seems like it might have been…
Puzznic might not look like much but it is actually a truly brilliant game. It first came out as an arcade game in 1989.
It’s a one or two-player game (take it in turns two-player, not simultaneous) where the aim is to clear blocks on various different-shaped boards.
Fighting Hawk, Arcade
A relatively obscure Taito arcade game from 1989*, Fighting Hawk is a vertically-scrolling bullet hell shooter where you fly an A-10 ‘Tankbuster’ up the screen, fighting its way through waves of enemies and bosses.