Developed by Hidden Treasures and published by Logotron in 1988, StarRay is a decent 16-bit side-scrolling shooter for the Amiga.
Tag Archives: shooter
Uridium, BBC Micro
Another conversion, but a very good one. Andrew Braybrook‘s classic horizontally-scrolling shooter, Uridium.
Firetrack, BBC Micro
Released by Electric Dreams Software in 1987, Firetrack is a fast vertical shooter, designed and programmed by Nick Pelling (aka Orlando), the guy who made Frak! (among others).
Elite, BBC Micro
The classic Elite originated on the BBC Micro. David Braben and Ian Bell‘s classic space combat/trading game was first released by Acornsoft in 1984.
Caliber .50, Arcade
Caliber .50 is an obscure arcade shooter from SETA Corporation, first released in 1989.
It can be played single or simultaneous two-player and is arguably better than the legendary Ikari Warriors. Caliber .50 is like Commando on steroids…
Aleste, MSX
I’m not a hundred percent sure if the MSX2 version of Aleste was released before the Sega Master System version or not. There are conflicting reports.
What is almost certainly true, though, is that they were both developed side-by-side in 1987 and released in Japan in 1988.
Aleste, Sega Master System
Japanese developer Compile – who made Aleste – has a history of producing classic shoot ’em ups. This one was released for the Sega Master System in 1988.
Wings, Amiga
One of Cinemaware‘s last games, Wings was released in 1990 to critical acclaim.
It’s a First World War-based scenario, with you piloting a biplane over German lines, dogfighting enemy fighters and bombing positions on the ground.
S.D.I., Amiga
S.D.I. (Strategic Defence Initiative) is a 1986 release from legendary American games company Cinemaware.
Set in a Cold War type scenario, S.D.I. pits East against West in a fight for dominance in space.
Rocket Ranger, Amiga
Cinemaware‘s Rocket Ranger was first released in 1988 to much critical acclaim.
The game follows the format of most Cinemaware games, with cut scenes interspersed between planning screens and action screens.