Taito‘s superb Operation Wolf was one of the first arcade games to feature a machine gun with force feedback on the cabinet.
Tag Archives: scrolling
The Outfoxies, Arcade
Namco‘s brilliant arcade fighting game, The Outfoxies, is a precursor to the Super Smash Bros. series and mixes a kind of Charlie’s Angels type presentation style, with a spy-themed storyline.
Defender, Arcade
Williams Electronics‘ iconic Defender is one of the highest-grossing arcade games of all time.
Beach Head II, Commodore 64
Soooo much better than the first Beach Head… Beach Head II is a balls-to-the-wall, digitised speech-laden action game that sees “The Allies” versus “The Dictator”. The game was developed by Access Software and first published in 1985.
Uridium Plus, Commodore 64
There isn’t a great deal of information around about Uridium Plus. Like: whether this version has any technical enhancements (like Heavy Metal Paradroid does), or not. I have vague recollections that this version was somehow technically better, although I could be wrong. It’d be nice to know…
Uridium, Commodore 64
Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.
Gribbly’s Day Out, Commodore 64
Andrew Braybrook’s 1985 cult hit Gribbley’s Day Out is a strange kind of platform game in which you control a bouncing (and floating) head-on-a-foot, called Gribbly Grobbly.
Paradroid Metal Edition, Commodore 64
Arguably the best version of Andrew Braybrook‘s timeless Commodore 64 classic, Paradroid.
Paradroid Metal Edition (aka Heavy Metal Paradroid) is a suped-up version of Paradroid with faster scrolling and more responsive controls.
APB, Arcade
Atari Games‘ 1987 arcade hit APB (All Points Bulletin) is a humorous, fun, overhead driving game where the object is to chase down and ‘catch’ perpetrators in the act of breaking the law, and eventually pulling over targets who have had APBs called on them.
Super House of Dead Ninjas, PC
This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.