I’m not sure if it’s the game or the emulator – or something else – but controlling the spinning top-like device, GERALD, in the Apple II version of Spindizzy is like trying to navigate Cape Horn in a rowing boat in the depths of winter. It’s suicidal…
Tag Archives: puzzle
Spindizzy, Commodore 64
In my mind: one of the best 8-bit games ever made. Spindizzy is part Marble Madness tribute; part completely original game, with you controlling a spinning top-like device, called GERALD, exploring a large, isometric game world that is suspended in space.
Wrangler, Atari ST
Another great “hidden gem” on the Atari ST – Wrangler, developed by Magnetic Fields and published by Alternative Software in 1988.
Wrangler a strange isometric puzzle game, with you playing the role of a robotic cowboy called “Glint Eastwood” (groan), and who must patrol various levels, collecting a required number of coloured tiles in order to shut down some alien gates. It’s a difficult game to explain, but is quite easy to play when you get the hang of it, and also quite compelling.
Boulder Dash, ColecoVision
The ColecoVision conversion of Peter Liepa and Chris Gray‘s classic Atari 8-bit game, Boulder Dash, is really quite wonderful. It was converted by Micro Lab and published on the Micro Fun label in 1984.
Sokoban, Commodore 64
Originally released in 1982 for the PC-8801, Sokoban is an ingenious overhead puzzle game about a guy pushing boxes around a warehouse.
That might sound as dull as dishwater to some people, but the fact is: Sokoban is extremely clever and very challenging, and is one of those games that really gets the brain muscles flexing in order to beat it.
Deflektor, ZX Spectrum
Costa Panayi‘s laser-bending puzzle game Deflektor was published by Gremlin Graphics in 1987.
Q*bert, Game Boy
Coming some ten years after the release of the arcade original, Q*bert for the Game Boy was developed by Gottlieb and published by Jaleco in 1992.
Mario & Wario, Super Nintendo
Nintendo have a way of branching out their video game franchises in new and surprising directions, and 1993‘s Mario & Wario is a good example of that.
Knight Move, Famicom Disk System
Designed by the same guy who created Tetris (Alexey Pajitnov), Knight Move is a weird kind of puzzle game, with a bouncing chess piece knight who can only move in that funny ‘L’ shape that a knight moves in a real game of chess.
The knight must collect hearts by landing on top of them on the same square on the board.
Eggerland, Famicom Disk System
HAL Laboratory‘s Eggerland is a brilliant overhead puzzle game that is also known as The Adventures of Lolo on the Nintendo Entertainment System.