Tag Archives: Non-violent

Kuru Kuru Kururin, Game Boy Advance

Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.

The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.

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Chibi-Robo!, GameCube

Released in 2005 on the Nintendo GameCube in Japan, and 2006 everywhere else, Chibi-Robo! is a memorably cute third-person 3D exploration game in which you take control of a small, house-cleaning robot that must do chores for a nutty family in order to rise up the worldwide robo rankings.

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FEZ, PC

FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.

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Super Monkey Ball 2, GameCube

Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.

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Boulder Dash, Commodore 64

The classic maze/puzzle game Boulder Dash on the Commodore 64 is a fantastic conversion of the Atari 8-bit original. It was created by Canadian developers Peter Liepa and Chris Gray and published by First Star in 1984.

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Qix Adventure, Game Boy Color

Qix was always a great arcade game, but turning the idea into an adventure for the Game Boy Colour was a stroke of genius for Taito.

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