Published by Melbourne House in 1985, Gyroscope is an unashamed rip-off of Atari‘s classic arcade game Marble Madness.
Tag Archives: maze
Death Mask, Amiga CD32
Death Mask was developed by Apache Software and published by Alternative Software in 1994. It was released on the Amiga and CD32 and is something of a Doom clone; although one that is split-screen multiplayer.
Fernandez Must Die, Commodore 64
Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.
Bombuzal, Commodore 64
Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.
In it you play a small, green blob whose job it is to dispose of all the bombs on a level. To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.
Zig Zag, Commodore 64
Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.
Son of Blagger, Commodore 64
The 1984 sequel to Blagger, Son of Blagger is different to its parent in that this time the platforming is done within a large, scrolling landscape, rather than the Manic Miner-style, single screen stages of the first game. It is basically the same game engine as another Tony Crowther game: Wanted! Monty Mole.
POD: Proof of Destruction, Commodore 16/Plus4
POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.
Continue reading POD: Proof of Destruction, Commodore 16/Plus4
Berks 3, Commodore 16/Plus4
Another Berks game – this one Berks 3 – written by Jon Williams and released in 1985.
Baby Berks, Commodore 16/Plus4
Another Berks game, again released in 1985 and programmed by Jon Williams for CRL Group Ltd.
Baby Berks is very similar to the first Berks, only this time the Berks have become the chasing enemies, and your targets (to shoot) are the Baby Berks that hatch from eggs.