Tag Archives: historical

Sam & Max Hit the Road, PC

Sam & Max Hit the Road, released by LucasArts in 1993, marks the video game debut of the infamous dog/rabbit crime-fighting duo.

Created by artist Steve Purcell, Sam & Max are “freelance police” and basically engage in a series of surreal mysteries involving bigfoot, and a whole host of other weird characters and strange situations.

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Indiana Jones and the Fate of Atlantis, PC

Indiana Jones and the Fate of Atlantis was initially published by LucasArts in 1992 and was immediately recognised as something rather special – at least better than what most of the competition were doing at the time.

What makes Indiana Jones and the Fate of Atlantis so good is the melding of the Raiders of the Lost Ark movie mythos, and the great writing, art and animation talent of LucasArts.

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Indiana Jones and the Last Crusade: The Graphic Adventure, PC

This excellent LucasArts point-and-click adventure game was first released in 1989 (to coincide with the film of the same name) and preceded the classic Fate of Atlantis by three years.

I have to admit that this one passed me by until now, and I’m still recovering from the shock of discovering a new SCUMM adventure from the same core team who gave us Fate of Atlantis, Day of the Tentacle, Monkey Island, and Sam & Max

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The Great Escape, ZX Spectrum

Denton Designs made this smart little POW game for Ocean Software in 1986. It basically re-enacts the risky life of being a Prisoner of War during the Second World War, with a planned escape being top of the list of things to do, and is loosely-based on the 1963 film starring Steve McQueen.

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Chariot Race, VIC-20

A classic, original game on the Commodore VIC-20, Chariot Race is an exhilarating and fun recreation of Roman chariot races, viewed from an overhead perspective.

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The Mysterious Murasame Castle, Famicom Disk System

Known in its native Japan as Nazo no Murasame Jō, The Mysterious Murasame Castle is an action adventure released by Nintendo for the FDS in 1986.

It came not long after the first Zelda (also released on the Famicom Disk System) and uses many Zelda gameplay elements in its design, except with a ‘Feudal Japan’ style setting.

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Wings, Amiga

One of Cinemaware‘s last games, Wings was released in 1990 to critical acclaim.

It’s a First World War-based scenario, with you piloting a biplane over German lines, dogfighting enemy fighters and bombing positions on the ground.

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Lords of the Rising Sun, Amiga

This 1989 release from Cinemaware is probably one of the least played Amiga games ever made.

It is based around historic (12th Century) Japanese warfare, with you playing one of two famous generals (Yoritomo or Yoshitsune) fighting to unify (pacify; subjugate) Japan under one rule.

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The King of Chicago, Amiga

The King of Chicago is a strategic gangster simulator, released by Cinemaware in 1987. And – while “gangster simulator” might sound bad – the game is full of dark humour and is something of a satire, so is not to be taken too seriously on that front.

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Defender of the Crown, Amiga

The Amiga version of Cinemaware‘s classic Defender of the Crown is both beautiful to look at, and great fun to play. Actually, pretty much every version of Defender of the Crown I’ve played has been great, but the Amiga version is probably the most well-remembered. It was also the very first version of Defender of the Crown too – all the other versions followed later.

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