Cinemaware‘s classic Defender of the Crown was ported to the Game Boy Advance by Crawfish Interactive and published by Metro3D in 2002 and it is an excellent conversion.
Tag Archives: historical
Defender of the Crown, ZX Spectrum
A very good 1989 homebrew conversion of Cinemaware‘s classic Defender of the Crown, programmed by The Cat, from Hungary.
Jeanne d’Arc, PSP
This interesting 2006 release is based loosely on the story of Joan of Arc and her struggles against the English occupation of France during The Hundred Year War of the 15th Century.
Jeanne d’Arc is a cutesy fantasy adventure with magic and tactical combat sections (in the style of Ogre Battle and Final Fantasy Tactics), developed by Japanese video game developer Level-5.
Dun Darach, ZX Spectrum
Dun Darach is the 1985 sequel (actually prequel) to Tir Na Nog, written by Greg Follis and Roy Carter and again featuring the expressive Cuchulainn – the long-haired man who is not afraid to walk around with his shirt off…
Defender of the Crown II, Amiga CD32
Wow… Now this is something special… An enhanced version of Cinemaware‘s classic Defender of the Crown, with cool new sequences and graphics not seen in the original!
Defender of the Crown II was created by James D. Sachs in 1993 and is seemingly a bit of an ‘auteur piece’, since Sachs programmed it, made the graphics, and did the music himself. And – it has to be said – he did a brilliant job. Defender of the Crown II is arguably the best iteration of the original game and was clearly a labour of love for him.
Tir Na Nog, ZX Spectrum
Tir Na Nog (Irish for “Land of Youth”) is the location for this classic 1984 ZX Spectrum game, developed by Greg Follis and Roy Carter for Gargoyle Games.
You play Cuchulainn, a long-haired young man who has “departed the land of the living” (ie. died) and who finds himself walking in an afterlife patrolled by nasty creatures called Sidhe, which must be avoided at all costs.
Defender of the Crown, Commodore 64
The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.
Sam & Max Hit the Road, PC
Sam & Max Hit the Road, released by LucasArts in 1993, marks the video game debut of the infamous dog/rabbit crime-fighting duo.
Created by artist Steve Purcell, Sam & Max are “freelance police” and basically engage in a series of surreal mysteries involving bigfoot, and a whole host of other weird characters and strange situations.
Indiana Jones and the Fate of Atlantis, PC
Indiana Jones and the Fate of Atlantis was initially published by LucasArts in 1992 and was immediately recognised as something rather special – at least better than what most of the competition were doing at the time.
What makes Indiana Jones and the Fate of Atlantis so good is the melding of the Raiders of the Lost Ark movie mythos, and the great writing, art and animation talent of LucasArts.
Indiana Jones and the Last Crusade: The Graphic Adventure, PC
This excellent LucasArts point-and-click adventure game was first released in 1989 (to coincide with the film of the same name) and preceded the classic Fate of Atlantis by three years.
I have to admit that this one passed me by until now, and I’m still recovering from the shock of discovering a new SCUMM adventure from the same core team who gave us Fate of Atlantis, Day of the Tentacle, Monkey Island, and Sam & Max…
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