Resident Evil 6 continues Capcom‘s infamous survival horror series in such a high-octane fashion, that its fifteen minute pre-title action sequence would shame even a James Bond film.
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Resident Evil 5, PC
The first in the Resident Evil series to feature simultaneous cooperative play, Resident Evil 5 (2009) is a somewhat strange (but interesting) instalment that takes place in Africa.
This time you’re up against a virus, a corrupt corporation, local ‘zombie’ thugs, and black magic and superstition as well. All in broad daylight too, as the first part of the game seems to take every opportunity to kick you outdoors into the blazing sunshine (as though the developers were insisting that this episode would all be set outdoors, because we’d all been sat indoors playing games for too long in the dark).
Resident Evil 4, PC
The high-def Windows version of Resident Evil 4 looks a bit sharper than the GameCube original, but is essentially still the same great game.
Resident Evil 4, GameCube
Resident Evil 4 – THE standout survival horror game of the Noughties – was released exclusively by Capcom on the Nintendo GameCube in 2005, and it immediately became a critical and commercial smash hit. For all the right reasons.
Resident Evil 3: Nemesis, PlayStation
The sequel to the great Resident Evil 2 is a great continuation of the survival horror series, this time with you playing as Jill Valentine, and fighting against a persistent superboss who jumps into the story at certain points to give you a pasting.
Or – if you give it a pasting back – you get a reward.
Cannon Fodder, Amiga
Sensible Software‘s brilliant Cannon Fodder is possibly their finest hour.
From the hilarious intro song, to the compelling action of the main game – Cannon Fodder is about as much fun as computerised war, with little titchy men and a mouse could possibly be.
Commando, Arcade
Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.
Operation Wolf, Arcade
Taito‘s superb Operation Wolf was one of the first arcade games to feature a machine gun with force feedback on the cabinet.
Shadowrun, Megadrive/Genesis
I can’t write about the other Shadowrun games without mentioning the Sega Megadrive/Genesis game, first released by Sega in 1994.
Shadowrun, Super Nintendo
This classic Super Nintendo action adventure was developed in Australia in 1993 by Beam Software. It was published by Laser Beam in the UK, and Data East everywhere else.