The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.
Tag Archives: console
Soul Blade, PlayStation
Released in December 1996 in Japan, and in 1997 in North America and Europe, Soul Blade is the PlayStation port of Namco‘s Soul Edge arcade fighting game – the predecessor to the Soulcalibur series.
Soul Edge was a pioneering early attempt at using Motion Capture in a fighting game – for the realistic animation of the combatants – and it had quite an impact on fighting game fans when it was first released.
Bomberman 64: The Second Attack!, Nintendo 64
Bomberman 64: The Second Attack! is actually the second Bomberman sequel on the Nintendo 64, so could have been called “The Third Attack!“, but it is a direct sequel to Bomberman 64, thus the name. It was developed by Hudson Soft and published by Hudson themselves in Japan in 1999, and by Vatical Entertainment in North America in 2000, and it is another fully-3D Bomberman game.
Continue reading Bomberman 64: The Second Attack!, Nintendo 64
The Cyber Shinobi, Sega Master System
Released exclusively for the Sega Master System in 1990, The Cyber Shinobi is a sequel to the first Shinobi, but it’s not really a sequel many will remember. Mostly because it isn’t very good…
Bomberman Hero, Nintendo 64
Published by Hudson Soft in 1998, Bomberman Hero was the second Bomberman game released for the Nintendo 64. It is considerably different to the previous N64 Bomberman game (Bomberman 64), but is still set in a fully 3D environment.
Evil Dead: Hail to the King, Dreamcast
Evil Dead: Hail to the King was developed by Heavy Iron Studios and published by THQ in 2000. It is a survival horror game based on Sam Raimi‘s classic cabin-in-the-woods horror film, and – to be honest – it’s pretty bad. Which is a pity because I’m a big horror film fan (have been since I was a teenager), and this game should be right down my street.
Shinobi, NES
The 1989 NES version of Sega‘s Shinobi was converted and published by Tengen, in North America only. Why the game wasn’t released in Japan, I don’t know. Maybe because Sega didn’t think it was good enough?
Dragon’s Lair 3D, GameCube
Known as “Dragon’s Lair 3D: Return to the Lair” in North America, this fully-3D action adventure is a reimagining of Don Bluth‘s classic laserdisc arcade game, Dragon’s Lair. And it works brilliantly well. Dragon’s Lair 3D was published for the GameCube by THQ in Europe, and Encore, Inc. in North America, in 2002. It was also released for PlayStation 2, Windows and XBox.
Moon Crystal, NES/Famicom
Released in Japan only for the Nintendo Famicom in 1992, Moon Crystal is a scrolling platform game in the style of Zelda II. The game was developed by Hector (aka “Hect“), and fan translations into English, Spanish, Polish and Indonesian exist, making the game understandable to players who don’t speak or read Japanese.
Bomberman 64, Nintendo 64
Bomberman 64 was the first true 3D game in the Bomberman series (I do not count 3D Bomberman, from 1984, as a true 3D Bomberman game). It was initially released for the Nintendo 64 by Hudson Soft in 1997.