The 1986 ZX Spectrum version of Paperboy is both a nice self-contained attempt at Paperboy on a Spectrum, and also a bit of a joke when compared to other versions of this great game… Let me explain.
Tag Archives: 8-bit
Paperboy, Commodore 16/Plus4
Joerg Dierks (of Kingsoft in Germany) wrote the C16/Plus4 version of Paperboy, which was published by Elite Systems, mostly on cassette throughout Europe in 1986.
Paperboy, BBC Micro
The 1986 BBC Micro version of Paperboy was programmed by Andy Williams for Elite Systems, and it is a barely-playable monochrome experience at best. At worst: a forgettable waste of time.
Paperboy, Commodore 64
The Commodore 64 version of Paperboy was written by Neil A. Bate and Chris Harvey and was first published by Elite Systems in 1986.
Citadel, Commodore 64
Martin Walker‘s classic scrolling shooter, Citadel, was released exclusively for the Commodore 64 by Electric Dreams in 1989. The premise of Citadel is quite interesting – as is the gameplay.
Chameleon, Commodore 64
Chameleon is a side-scrolling action game by Martin Walker (of Hunter’s Moon and Citadel fame) and it was published in 1986 by Electric Dreams Software.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Barbarian II: The Dungeon of Drax, Commodore 64
The sequel to 1987’s cult hit Barbarian, Barbarian II: The Dungeon of Drax is a similar fighting game, but with more variety than the first game, and the possibility of exploring the actual world by moving from screen to screen (“wow! What a technological advancement!“). Barbarian II was first released in 1988 by Palace Software. The game was later licensed by Epyx for distribution in North America under the title of “Axe of Rage“.
Continue reading Barbarian II: The Dungeon of Drax, Commodore 64
Barbarian, Commodore 64
Palace Software‘s Barbarian: The Ultimate Warrior is a fondly-remembered and controversial one-on-one fighting game from 1987, where two gladiatorial combatants slug it out to the death in a variety of different locations. Actually, there are two different versions of this game, each with different backgrounds. The first version has a throne room and then a pit. The second version has a meadow and a clearing in a forest. I’m not sure why there are two versions of this game, but that definitely seems to be the case.
Midnight Resistance, ZX Spectrum
The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.