The Atari 5200 version of Choplifter – first published by Atari, Inc. in 1984 – is more or less identical to the Atari 8-bit version released for home computers. Which is a little disappointing, as you’d maybe hope that it’d be enhanced in some way.
Tag Archives: 1984
Technician Ted, Amstrad CPC
The 1984 Amstrad CPC conversion of the ZX Spectrum game, Technician Ted (aka The Chip Factory starring Technician Ted), is pretty much identical to the original, except that it has a rather garish colour palette.
Conan, Commodore 64
Datasoft‘s 1984 release, Conan, is a curious game. It doesn’t seem to be directly related to either of the two Conan films released in the early ’80s (although it does use artwork from the sequel, Conan the Destroyer), so my guess is that it was a quick cash-in on the popularity of Arnold Schwarzenegger by the developers.
The game was originally written for the Apple II by Eric Robinson and Eric Parker, and the Commodore 64 version was created by Ron J. Fortier and John Butrovich.
All Or Nothing, ZX Spectrum
Written by Paul W. Reynolds (the same guy who wrote the classic Krakatoa) and published by Abbex Electronics in 1984, All Or Nothing is an isometric action game where you parachute into an enemy camp on a mission to find and steal their secret plans.
Zaxxon, Atari 5200
The Atari 5200 version of Sega‘s classic arcade game, Zaxxon, was programmed by Ronald J. Fortier and first released in 1984.
Krakatoa, ZX Spectrum
Written by Paul W. Reynolds and published for the ZX Spectrum by Abbex Electronics in 1984, Krakatoa – also known as “Escape From Krakatoa” – is a scrolling action game with multiple objectives in which you fly a helicopter in order to rescue people from the infamous erupting volcano.
H.E.R.O., Atari 5200
The Atari 5200 version of H.E.R.O. was ported by The Softworks and published by Activision in 1984. It is definitely a step up from the original Atari 2600 version and is more or less identical to the Atari 8-bit version, but with slightly richer colours.
H.E.R.O., Apple II
The Apple II version of John Van Ryzin‘s classic H.E.R.O. of course lacks the colour of other ports, but it still plays well enough. The game was converted by Charlie Heath (of Microsmiths) and published by Activision in 1984.
H.E.R.O., MSX
The MSX version of John Van Ryzin‘s H.E.R.O. was ported by The Softworks and published by Activision in 1984.
H.E.R.O., Atari 8-bit
John Van Ryzin‘s classic cave rescue game, H.E.R.O., was ported to Atari 8-bit computers by The Softworks and first published by Activision in 1984.