The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.
Monthly Archives: December 2019
Ghouls ‘N Ghosts, PC Engine
Only ever released in Japan, this PC Engine conversion of Capcom‘s classic Ghouls ‘N Ghosts was developed by NEC Avenue and is one of the very best conversions out there.
Ghouls ‘N Ghosts, Megadrive/Genesis
The Megadrive/Genesis conversion of Ghouls ‘N Ghosts is one of the very best conversions out there. In my opinion, second only to Super Ghouls ‘N Ghosts on the SNES (and of course the original arcade game).
Defender of the Crown, Commodore 64
The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.
Q*bert 3, Super Nintendo
Q*Bert 3 was developed by Realtime Associates and released in 1992, and it was a bit of a missed opportunity in some respects.
Pyracurse, ZX Spectrum
An involving, multi-character isometric adventure set in an Egyptian tomb, Pyracurse was written by Mark Goodall and Keith Prosser and published by Hewson in 1986.
Discs of Tron, Arcade
The second video game based on Disney‘s famous 1982 movie, Tron, released into arcades in 1983 by Bally Midway. The first one is here.
Sparkster, Super Nintendo
Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.
Airball, Atari ST
Published by Microdeal in 1987, Airball is a weird and challenging isometric puzzle game where you play a bubble exploring a trap-ridden castle, looking for gems (which convert to a low number of points), and also looking for ‘Inflation Stations’ because the bloody stupid ball has a slow leak and needs to be constantly topped-up with air…
Airball, Dragon 32
Microdeal‘s isometric adventure/puzzle game Airball originated on the Dragon 32 in 1987. This is the original version.