Castle Master is a first-person 3D adventure game set in a haunted castle, where the aim is to destroy spirits before they overwhelm you. The game uses the famous Freescape engine, which was an early 3D engine for creating polygonal environments. It was developed by Incentive Software and first published by Domark in 1990.
Tag Archives: polygons
Stunt Car Racer, Amstrad CPC
Geoff Crammond‘s incredible Stunt Car Racer was converted to the Amstrad CPC by Pete Cooke, the man responsible for classic ZX Spectrum hits Tau Ceti, Academy, and Brainstorm. It’s safe to say that Cooke did an immaculate job of bringing this ace racing game to the Amstrad in 1989.
Dark Side, PC
The 1988 MS-DOS version of the classic Freescape game, Dark Side, is arguably the best version of the game available, since it runs fast and the controls are very responsive.
Incentive Software published the game in Europe and Microprose published it in North America.
Virtua Racing Deluxe, Sega 32X
This superb conversion of Sega‘s Virtua Racing arcade game required the 32X add-on peripheral for the Megadrive/Genesis and was first released in 1994. Called Virtua Racing Deluxe, it had features that were exclusive to this version, and it also had remarkable use of 3D polygonal graphics that were outstanding for the time.
Apocalypse, Archimedes
Apocalypse is a fast-paced, overrated 3D shoot ’em up that was written by Gordon J. Key (the same guy who wrote E-Type) and published by The Fourth Dimension for the Acorn Archimedes in 1990.
Chocks Away, Archimedes
Chocks Away is a flight combat game for the Acorn Archimedes that is loosely set in the First World War, although it does mix elements from other timelines and simplifies the realism in a way that might not appeal to a historian. The game is meant to appeal to those who just like flying around and shooting things and it provides a fairly open-ended and enjoyable experience on that front.
Battlezone 2000, Atari Lynx
Battlezone 2000 is a conversion of the classic Atari arcade game Battle Zone, although in truth it is much more than just a conversion. The game actually has two distinctly different play modes, one of which is hidden and must be unlocked.
Steel Talons, Arcade
Steel Talons is a helicopter action game that uses 3D, polygonal graphics to represent the playing area. It was developed and manufactured by Atari Games in 1991.
This being from the early 1990s: the 3D graphics are quite simple, and Steel Talons does look complicated to play on first inspection, but the gameplay is actually fairly simple.
S.T.U.N. Runner, Arcade
S.T.U.N. Runner is a 1989 arcade game by Atari Games that uses 3D polygonal graphics to create a fast-paced tunnel shooter.
The “S.T.U.N.“, by the way, means “Spread Tunnel Underground Network“, which doesn’t mean a great deal in the grand scheme of things…
Battle Command, Amiga
Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.