Tag Archives: Japanese

Under Fire, Arcade

I’ve played a number of bad lightgun shooters with digitised graphics recently and Taito‘s 1994 arcade game, Under Fire, is probably the worst of the bunch.

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Time Crisis, Arcade

Time Crisis is a classic lightgun shooter, developed and distributed into arcades by Namco in 1995. The game is played in a 3D environment, with all the locations, characters and cut scenes fully-modelled as texture-mapped polygons. Unlike many lightgun shooters of the time, Time Crisis is a single-player only game, because it utilizes a foot pedal for taking cover.

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Operation Wolf 3, Arcade

Developed by East Technology for Taito, and first distributed into arcades in 1994, Operation Wolf 3 is – as the title suggests – the third game in the famous Operation Wolf series. It’s a lightgun shooter for one or two players, and it goes the route of using digitised graphics, which I personally think was a mistake, because the hand-drawn 2D graphics of Operation Wolf, and the sequel, Operation Thunderbolt, are much better than the dodgy visuals in this.

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Gunbuster, Arcade

Gunbuster is a lightgun-based First-Person Shooter (FPS) for up to four players, first distributed into arcades by Taito in 1992. It was released as “Operation Gunbuster” in North America and as “Gun Buster” in Japan.

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Lucky & Wild, Arcade

Lucky & Wild is a one or two-player lightgun shooter from Namco that is incorporated into a driving game. Not only does each player hold a handgun in one hand, but they also have a steering wheel and two pedals (accelerate and brake) to contend with. That might sound like too much to handle, but it works well in the context of a car chase shoot ’em up. Which is what this game is. Imagine Chase HQ crossed with Operation Wolf, and you get Lucky & Wild.

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Mechanized Attack, Arcade

Mechanized Attack is a manic, one or two-player lightgun shooter that was released into arcades by SNK in 1989.

On the face of it you could argue that Mechanized Attack is a clone of Taito‘s 1987 hit, Operation Wolf. You could also argue that it’s not a very good clone.

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Metro-Cross, Arcade

Metro-Cross is a scrolling race/action game in which you control a character known as “The Runner“, who must cross the finish line on a course full of obstacles, before the timer reaches zero. It was developed and distributed into arcades by Namco in 1985.

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Eric and the Floaters, ZX Spectrum

I find it pretty amazing that Hudson Soft‘s famous maze-based, bomb-blasting game, Bomberman, was released for the ZX Spectrum in 1984, but it was. It was developed by Hudson Soft themselves and published by Sinclair Research in the UK (much like Hudson Soft‘s other famous Spectrum game, Stop the Express). Even more bizarre is the name of the game, but there was a good reason for the change…

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Lethal Enforcers II: Gun Fighters, Arcade

The second Lethal Enforcers, first released into arcades in 1994, goes in a different direction to the first Lethal EnforcersLethal Enforcers II: Gun Fighters being a lightgun shoot ’em up set in the ‘Wild West’, in 1873. What hasn’t changed, though, is the fact that Konami used the same technology for digitising the graphics in this game as they did the first, and it still looks pretty dodgy as a result…

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Lethal Enforcers, Arcade

Lethal Enforcers is the first in a series of arcade lightgun shooters from Konami. It was initially released in 1992 and features digitised photos of people and places, which was relatively innovative back in ’92, but by today’s standards now looks pretty rough.

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