Gods and Heroes, Commodore 64

Steve’s Bak‘s 1987 sequel to the hilarious Hercules, God and Heroes is just as difficult and frustrating as its predecessor. But just as much fun!

Graphically, Gods and Heroes is a tiny bit better than the awful-looking Hercules, but not by much. It still looks like a dog’s dinner. But the key thing with this – as was the key thing with Hercules – is that Gods and Heroes is playable and fun. The feel of jumping around is good, even if the endless traps and tricks are a nightmare.

Gods and Heroes is masochistic gaming. You play it to torture yourself. Hopefully, to eventually beat it. And there are 50 screens in total, so good luck with that.

More: Zzap!64 review

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