Namco‘s fairly unassuming 1985 release, Dig Dug II, is a fun sequel to the classic digging game, except in this game you are (the character) Dig Dug – on an island, with either your hose or your drill as weapons – and must defeat all the monsters to progress.
Tag Archives: cute
Ghouls ‘N Ghosts, Arcade
Ghouls ‘N Ghosts is the amazing 1988 sequel to Ghosts ‘N Goblins.
Although not quite as difficult as its predecessor, Ghouls ‘N Ghosts is another tough horror-themed, fantasy run-and-gun type game, but with much better graphics than the first game, and some great set pieces and boss battles.
Ghosts ‘N Goblins, Arcade
Capcom‘s 1985 arcade hit, Ghosts ‘N Goblins, is renowned for its difficulty. It is SO tough that grown adults weep when they play it…
Donkey Kong Jr., Arcade
Nintendo didn’t waste any time getting a sequel to their arcade hit Donkey Kong into arcades, releasing Donkey Kong Jr. just a year later, in 1982.
Donkey Kong, Arcade
Nintendo‘s classic 1981 release, Donkey Kong, was the first appearance of Mario (and his missus, Pauline – whatever happened to her?) and was also the first ever video game to feature jumping. Yes: jumping.
Rainbow Islands, Arcade
Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.
Shantae, Game Boy Color
Shantae is a great little platform adventure game, made for the Nintendo Game Boy Color by WayForward Technologies and published by Capcom in 2002.
The main character is a female, half-genie swashbuckler, called Shantae, and is up against the pirate Risky Boots and her band of cack-handed shipmates.
Wriggler, ZX Spectrum
A weird, colourful, original worm-based race game on the ZX Spectrum, released by Romantic Robot in 1985.
Actually, Wriggler is less of a “race” game and more of a “crawl” game. The pace is not very fast at all.
Kururin Squash!, GameCube
I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.
Kururin Paradise, Game Boy Advance
Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.