Game designer Stephen J. Crow made some seminal games for the ZX Spectrum, starting with Laser Snaker in 1983 and Factory Breakout in 1984 for Poppy Soft.
Tag Archives: cute
Firelord, ZX Spectrum
Stephen Crow‘s fifth commercial game for the ZX Spectrum, released by Hewson Consultants in 1986.
Factory Breakout, ZX Spectrum
Steve Crow‘s second game, Factory Breakout, was published by Poppy Soft in 1984.
Thin Ice, Intellivision
Also known as Duncan’s Thin Ice, this cute arcade-style action game was released by INTV Corporation in 1986.
Lock ‘n’ Chase, Intellivision
An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.
The NewZealand Story, Arcade
Taito‘s 1988 arcade release, The NewZealand Story, is a super-cute platform game featuring a kiwi called Tiki, who is on a rescue mission to save his friends who have been kidnapped by a Leopard Seal. Tiki can jump and shoot arrows from his bow (as kiwis do), as well as commandeer various different floating or flying vehicles to get around in.
The NewZealand Story was an instant hit with gamers and is still much loved today.
Stormbringer, ZX Spectrum
The fourth and final Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1987.
Knight Tyme, ZX Spectrum
The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.
Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.
Spellbound, ZX Spectrum
The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
Finders Keepers, ZX Spectrum
The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.
Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.