Super Bubble Bobble MD is a bootleg Megadrive/Genesis game that was probably created to fill a gap in the market because Bubble Bobble was never officially released on the platform.
Tag Archives: clone
Time Bandit, Dragon 32
An American TRS-80 release imported to the Dragon 32, Time Bandit is a scrolling maze game with shoot ’em up elements. It was written by Bill Dunlevy and Harry Lafnear and first published by MichTron in 1983. Microdeal published it in the UK.
Pogo, ZX Spectrum
Ocean Software‘s 1983 release, Pogo, is arguably the best Q*Bert clone on the ZX Spectrum. And there were a lot of Q*Bert clones around at the time.
It was one of the very first Spectrum games I ever bought and it kept teenage me occupied for a few days, before I eventually grew tired of it.
Pi-Balled, ZX Spectrum
Pi-Balled was published by Automata UK in 1984 and is basically a Q*Bert clone. And it’s not a bad one at that.
Xenon 1, Oric
Xenon 1 by IJK Software is a very early shoot ’em up for the Oric 1 home computer. It shows off what the Oric is capable of, which is: not very much… 😉
Eskimo Eddie, ZX Spectrum
This obscure 1984 release from Ocean Software is basically a clone of Sega‘s classic arcade game, Pengo, but with an extra level tacked-on at the beginning. Similar in many ways to Ocean‘s Mr. Wimpy, which was BurgerTime with an extra level tacked on at the start. As if it would confuse the copyright police… “These are not the clones you are looking for… It is a completely different game… Look… [waves hand like Obi Wan]”
Gyroscope, ZX Spectrum
Published by Melbourne House in 1985, Gyroscope is an unashamed rip-off of Atari‘s classic arcade game Marble Madness.
Captive, Amiga
Captive is a classic Tony Crowther game, published by Mindscape in 1990. It is a futuristic, first-person RPG/action game in the style of Dungeon Master.
At first I didn’t really much like the game – I thought the graphics were dated and garish and the controls finicky – BUT… after a bit more reading/research I managed to get a foothold in the game and I really started to enjoy it.
Phobia, Commodore 64
I hate this game so much! 🙂 Phobia is one of the most difficult and unfair side-scrolling shooters ever made, and the surprising thing is: it’s a Tony Crowther game. I expected more from such a talented coder…
Fernandez Must Die, Commodore 64
Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.