Tag Archives: climbing

Judge Dredd, Game Boy

Judge Dredd on the Game Boy is a port of the Super Nintendo platform game, which is based on the 1995 Judge Dredd film starring Sylvester Stallone. It was developed by Probe Software and published by Acclaim the same year as the film’s release.

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Judge Dredd, Megadrive/Genesis

This run-and-gun platform/action game is based on the 1995 film starring Sylvester Stallone, which in turn is based on the infamous comic strip from British science fiction periodical 2000AD. Judge Dredd was developed by Probe Software and published by Acclaim Entertainment not long after the film’s release.

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Judge Dredd, Super Nintendo

Having been a 2000AD reader since the very first issue I’ve always been sceptical about Judge Dredd games, films, and other third-party uses of the character, mostly because they’ve all been failures. Failing to capture the spirit and tone of the original comic.

This Judge Dredd game is based on the 1995 film of the same name – the one starring Sylvester Stallone and directed by Danny Cannon. I’ve previously avoided it until now, having been one of those who went to see the film when it first came out and being unimpressed by it. To be honest: ever since they announced Stallone as Judge Dredd I’ve been disappointed by the process of bringing one of my favourite comic characters to the big screen. Of all the actors they could’ve chosen to play Judge Dredd: they chose one of my least favourite actors of all-time. So my hopes for this video game were low to begin with.

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Magician Lord, Neo Geo

Magician Lord is a bit of a rarity on the Neo Geo – it’s a scrolling action game based on fantasy characters. It’s like a run-and-gun game with magic, basically. Not the kind of game you see very often on the Neo Geo, and it’s a decent game to boot.

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Crusader of Centy, Megadrive/Genesis

Crusader of Centy is a Zelda-like action/adventure game developed by Nextech and published by Atlus in North America and Sega in Japan and Europe. The game was released in Japan first – in 1994 – and everywhere else in 1995. In Europe the game was re-named as “Soliel“.

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Tomb Raider III: The Adventures of Lara Croft, PC

Tomb Raider III: The Adventures of Lara Croft is the second sequel to the smash hit Tomb Raider and was developed by Core Design and published by Eidos Interactive in 1998.

The game follows archaeologist-adventurer Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. Lara can explore five new locations: India, the South Pacific, London, Nevada, and Antarctica.

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Tomb Raider II, PC

The 1997 sequel to the classic Tomb Raider, Tomb Raider II, was once again developed by Core Design and published by Eidos Interactive.

The sequel builds upon the good parts of the first game and delivers even more Lara Croft hi-jinks and agility. An enhanced version of Core‘s Tomb Raider engine was used to power the game world.

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Tomb Raider, PC

The classic first adventure in the Tomb Raider series was developed by Core Design and published by Eidos Interactive – initially for the Sega Saturn – in 1996. Then PC MS-DOS and PlayStation versions followed soon after.

The game was a smash hit on the PlayStation and sold well on the PC too, making it something of a breakthrough title for Core Design, whose stature was greatly elevated with the success of the Tomb Raider series.

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Run Saber, Super Nintendo

Run Saber is a side-scrolling action game developed by Hori Electric and published by Atlus in 1993 for the Super Nintendo. It is something of a clone of Capcom‘s classic arcade game, Strider.

Although Run Saber was developed in Japan it was only released in North America and Europe. A later Japanese release was cancelled.

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Karnov, Commodore 64

This arcade conversion of Data East‘s 1987 coin-op was highly controversial at the time of release, because it was viewed as a “lazy, direct port” of the ZX Spectrum version, which was not what Commodore 64 owners wanted to see.

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