Konami‘s Frogger was released into video game arcades in 1981 and was an instant hit with gamers.
The basic premise of Frogger is to guide a hopping frog over a road and a river, to reach a safe haven on the other side.
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Konami‘s Frogger was released into video game arcades in 1981 and was an instant hit with gamers.
The basic premise of Frogger is to guide a hopping frog over a road and a river, to reach a safe haven on the other side.
Universal‘s 1980 arcade platformer, Space Panic, may not look like much by today’s standards, but it is a hugely influential video game.
Known as “Puck Man” in its native Japan, and renamed as “Pac-Man” in the West*, this 1980 video game is one of the most iconic brands ever created in the history of the human race. And I’m not being funny here – Pac-Man is actually seen by historians as exactly that: instantly recognisable to most people and indelibly fixed in our consciousness.
This handheld conversion of Archer Maclean‘s classic IK+ was published in 2002 by Ignition Entertainment and is generally quite excellent.
Continue reading International Karate Plus, Game Boy Advance
Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.
It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.
The ZX Spectrum conversion of the Data East arcade game, Karnov, is a good example of a decent arcade conversion on the Spectrum.
I keep banging on about Geoff Crammond‘s The Sentinel (also known as The Sentry in North America) and will probably continue to do so until I’ve written about every version available. 🙂
Jail Break is a conversion of the Konami arcade game of the same name, and was developed and published by Konami themselves in 1986.
This terrible Spectrum conversion of the mighty arcade game, Kung-Fu Master, was developed by Ocean and published by US Gold in 1986.
Another great film turned into video game kitty litter! This one in 1984, by Palace Software.