Tag Archives: 1988

19 Part One: Boot Camp, Commodore 64

Based on the Paul Hardcastle pop hit of 1985, 19 (“nnnnn-Nineteen“), 19 Part One: Boot Camp is a multi-event action game that is supposed to portray the training phase of a Vietnam solder’s experiences.

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Dan Dare II: Mekon’s Revenge, ZX Spectrum

This 1988 sequel to Dan Dan: Pilot of the Future was again developed by Gang of Five and published by Virgin Games.

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Galaga ’88, Arcade

Namco‘s classic arcade sequel was initially released in 1987 in Japan – 1988 everywhere else – and proved a big hit with shoot ’em up fans with its fast graphics and colourful, firework-like explosions.

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Inside Outing, ZX Spectrum

The ZX Spectrum conversion of Michael St. Aubyn‘s Inside Outing was programmed by Pamela Roberts with graphics by Mike Smith.

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Inside Outing, Commodore 64

The Commodore 64 version of Inside Outing features graphics by the game’s original designer – Michael St. Aubyn – although the coding itself was done by Timedata/Pamela Roberts.

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Inside Outing, Amstrad CPC

Inside Outing is an interesting isometric action/adventure game initially published by The Edge in 1988. It was designed by Michael St. Aubyn and converted to a number of different platforms, with this Amstrad version being the original.

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Alien Crush, PC Engine

The first in a series of excellent pinball games developed by famous Japanese company Compile, Alien Crush was released on the PC Engine in Japan in 1988, and the following year in North America.

The game has an alien/horror theme and features suitably weird and gruesome backgrounds and sprites.

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Wrangler, Atari ST

Another great “hidden gem” on the Atari STWrangler, developed by Magnetic Fields and published by Alternative Software in 1988.

Wrangler a strange isometric puzzle game, with you playing the role of a robotic cowboy called “Glint Eastwood” (groan), and who must patrol various levels, collecting a required number of coloured tiles in order to shut down some alien gates. It’s a difficult game to explain, but is quite easy to play when you get the hang of it, and also quite compelling.

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Firefly, ZX Spectrum

Of all his Spectrum games, Firefly was the one that programmer Jonathan Smith said really “came together” during development.

Firefly is an eight-way scrolling shooter with light puzzle elements that was first released by Ocean Software in 1988.

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