Beauty and the Beast is a 1982 release for the Intellivision, by Imagic.
It’s a Donkey Kong clone – in some respects – but with none of the challenge or joy of Nintendo‘s classic platform game.
Beauty and the Beast is a 1982 release for the Intellivision, by Imagic.
It’s a Donkey Kong clone – in some respects – but with none of the challenge or joy of Nintendo‘s classic platform game.
This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.
Continue reading Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
B-17 Bomber is a very early – but really rather excellent – WWII bomber simulation, released for the Intellivision in 1982.
An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.
BurgerTime for PC MS-DOS was released by Mattel Electronics in 1982* and it is on a par with the Apple II version – at least graphically – and plays extremely well.
It might look very chunky, but BurgerTime on the Mattel Intellivision console is a surprisingly authentic representation of the classic arcade original.
The graphics might be a bit indistinct, but the basic BurgerTime gameplay is mostly intact in this supposedly 1982 conversion.
I say ‘supposedly’ because I doubt very much that this Apple II conversion was released the same year as the arcade game. It’s much more likely to have been released in either 1983 or 1984. I’m pretty sure that the majority of the internet are wrong on this and that the ‘1982’ reference goes back to the original arcade game.
BurgerTime is a classic Data East arcade game from the early 1980s – 1982 to be precise – and it is one that is held in high respect, probably for its high level of difficulty (arcade games that are generally considered to be ‘hard to master’ are often quite revered).
On the face of it, BurgerTime looks quite simple, and it is – simple to understand, that is. Not to beat.
Dan Gorlin‘s classic 2D action game, Choplifter, originated on the Apple II in 1982, courtesy of Brøderbund.
Gottlieb‘s classic arcade game Q*bert was first released in 1982. It delighted gamers with its quirky mix of cube-jumping and ‘painter’-style gameplay.