Tag Archives: sequel

Paradroid ’90, Amiga

Mmmm. Paradroid ’90 is one of those “classic” games that should have been great, but unfortunately was a big, fat missed opportunity.

Its parent – the Commodore 64 classic Paradroid, by Andrew Braybrook – is a perfect example of simple-but-amazingly-compelling gameplay.

This remake pretty much loses everything that made the original great, in spite of original author Braybrook‘s involvement.

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Etrian Odyssey III: The Drowned City, Nintendo DS [Part 2]

I want to post some more grabs from Etrian Odyssey III: The Drowned City on the Nintendo DS. Because it really is one of the best RPGs of all time, and because I can’t recommend you play it highly enough.

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Pitstop II, Commodore 64

It might be considered primitive by today’s standards, but back in 1984 when Pitstop II was first released, it really raised the bar for arcade-style racing games. That is: racing games that are fun to play, rather than being as realistic as possible.

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Nebulus 2: Pogo-A-Go-Go, Amiga

I won’t beat around the bush: I absolutely HATE Nebulus 2: Pogo-A-Go-Go… I wanted to love it – because I love the original Nebulus – but this game is NOT by the original author (John M. Phillips), and – after playing it for a few hours for the first time this week – I can only conclude that it is absolute rubbish.

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Fatal Frame II: Crimson Butterfly, XBox

Considered by many to be one of the scariest games ever made, Fatal Frame II: Crimson Butterfly first came out on the PlayStation 2 in 2003, with the XBox version following in 2004.

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Mercenary III: The Dion Crisis, Atari ST

Paul Woakes‘ third game in the Mercenary series (after Damocles) retains all the flying, exploration and puzzling of the first two games, but also allows you to fly off planet, and visit other places in the Gamma System.

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Damocles: Mercenary II, Atari ST

Developer Paul Woakes takes the Mercenary series much further in Damocles (1990) – the second game in the series.

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Micro Machines 2: Turbo Tournament, Megadrive/Genesis

One of the best games on the Sega Megadrive/Genesis, Micro Machines 2 (1994), by Codemasters, is a super-fast, overhead racing game for up to four players. It is the sequel to Micro Machines on NES.

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Demon’s Crest, Super Nintendo

What is interesting about Demon’s Crest – a 1994 Super Nintendo release from Capcom – is that it is a spin-off from the Ghosts ‘N Goblins series.

Eagle-eyed gamers will recognise the red-skinned, demonic lead character – called Firebrand – as an enemy from the original Ghosts ‘N Goblins arcade game. In fact: Demon’s Crest is actually the third game featuring Firebrand, after Gargoyle’s Quest (Game Boy), and Gargoyle’s Quest II (NES).

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