Utopia is probably the first ever Real-Time Strategy game ever made. It was designed by Don Daglow and was published exclusively for the Intellivision by Mattel in 1981.
Tag Archives: Mattel Electronics
10 Best Intellivision Games
LISTS: as decided by The King of Grabs, in descending order of greatness:
1. Treasure of Tarmin
2. Tower of Doom
3. Cloudy Mountain
4. B-17 Bomber
5. Lock ‘n’ Chase
6. Stadium Mud Buggies
7. Chip Shot Super Pro Golf
8. Bump ‘n’ Jump
9. Auto Racing
10. Dracula
More: https://en.wikipedia.org/wiki/Intellivision

Armor Battle, Intellivision
Armor Battle is a multiplayer tank combat game for the Intellivision that was released in 1979.
Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
An early, proto RPG based on the TSR AD&D universe, released for the Intellivision in 1983. It’s actually a sequel to the previous Intellivision AD&D game: Cloudy Mountain.
Treasure of Tarmin is one of my all-time favourite Intellivision games; it’s like an early prototype version of Dungeon Master, with crude graphics and minimal sound. That said: playing Treasure of Tarmin is a great experience if you learn how to play it properly. Reading the manual helps. As does configuring the controls correctly.
Continue reading Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.
Continue reading Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
Lock ‘n’ Chase, Intellivision
An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.
Intellivision Special
The Intellivision video game console was launched by Mattel Electronics in 1979. It was a direct competitor to the Atari VCS (aka the 2600) and doesn’t tend to get much love, because – like the Atari 2600 – the games are pretty basic. The disc-like controllers were unorthodox too, although each controller does have a numeric keypad, which allows for some complex gaming.
BurgerTime, ColecoVision
Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.
It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).
BurgerTime, Atari 2600
The Atari 2600 version of BurgerTime is extremely basic and contains little of the character and playability of the arcade original.
BurgerTime, PC
BurgerTime for PC MS-DOS was released by Mattel Electronics in 1982* and it is on a par with the Apple II version – at least graphically – and plays extremely well.