Rogue on the ZX Spectrum was developed by Icon Design and published by Mastertronic Added Diminsion in 1988. And it’s a pretty poor conversion of the classic dungeon-crawler.
Tag Archives: Mastertronic
Rogue, Commodore 64
The Commodore 64 conversion of Rogue was developed by Icon Design and published by Mastertronic in 1988, and it is a bugged, incomplete, and un-finishable version of the game that demonstrates the utter contempt for which Mastertronic held for both the game, and for gamers who paid money for it.
Amaurote, Amstrad CPC
Amaurote is an isometric action game, developed by Binary Design and published by Mastertronic in 1987. It first appeared on the ZX Spectrum and was later ported to the Amstrad CPC, and it suits the machine quite well.
Panther, Atari 8-bit
This Mastertronic Atari 8-bit budget release from 1987 feels like a budget game – and I don’t mean that as a compliment. It feels like an unfinished, un-polished game.
Panther is an isometric shoot ’em up in the style of Zaxxon, but with very little going on in the game itself.
Nonterraqueous, ZX Spectrum
A game with a strange name – actually the name of the planet you’re on: Nonterraqueous.
You control a robot ‘seeker drone’ on a mission to destroy the master computer that is threatening destruction of the entire planet.
POD: Proof of Destruction, Commodore 16/Plus4
POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.
Continue reading POD: Proof of Destruction, Commodore 16/Plus4
Spore, Commodore 16/Plus4
Another conversion, but a damn good one, and worthy of a place in any Commodore 16 fan’s collection.
Shrunk down to fit into just 16K, Spore is a overhead maze shooter with simple graphics and excellent mechanics. A bit like a simplified version of Gauntlet in some respects, but far more frantic.
Mr. Puniverse, Commodore 16/Plus4
Written by Tony Kelly and published by Mastertronic in 1986, Mr. Puniverse is a platform maze game with a satisfying jump mechanic, and is also the sequel to Big Mac.
Big Mac, Commodore 16/Plus4
Written by Tony Kelly and published by Mastertronic in 1985, Big Mac is a highly frustrating platform/puzzle game with an interesting jump mechanic and some nice graphical effects, and is the predecessor to the much better Mr. Puniverse.
Rescue From Zylon, Commodore 16/Plus4
Written by Mark J. Moore and published by Gremlin Graphics in 1985, Rescue From Zylon I would say is one of the best games ever released for the Commodore 16.