Microsurgeon is a fantasy action game set inside a human body, similar in many respects to the scenario in the classic film Fantastic Voyage.
You control a microscopic robot and must administer care to patients in need of it.
Microsurgeon is a fantasy action game set inside a human body, similar in many respects to the scenario in the classic film Fantastic Voyage.
You control a microscopic robot and must administer care to patients in need of it.
Beauty and the Beast is a 1982 release for the Intellivision, by Imagic.
It’s a Donkey Kong clone – in some respects – but with none of the challenge or joy of Nintendo‘s classic platform game.
Tower of Doom is a Roguelike RPG with mazes that must be explored and monsters that must be defeated in order to escape the dungeon.
There are seven different quests, of increasing difficulty, and the player can choose to play as any one of ten different classes (Novice, Warrior, Archer, Knight, Trader, Barbarian, Waif, Friar, Warlock, and Warlord). The ultimate aim is to reach the stairs on each level, and to keep going down until you reach the exit.
Diner is an unofficial/official sequel to BurgerTime, created by Mattel Electronics exclusively for the Intellivision in 1987. ‘Unofficial’ because it’s not really counted as canon, and ‘official’ because Mattel at least got permission from Data East before releasing it.
The Intellivision video game console was launched by Mattel Electronics in 1979. It was a direct competitor to the Atari VCS (aka the 2600) and doesn’t tend to get much love, because – like the Atari 2600 – the games are pretty basic. The disc-like controllers were unorthodox too, although each controller does have a numeric keypad, which allows for some complex gaming.
This 1992 sequel to the arcade classic Terra Cresta is a PC Engine exclusive – it did not appear in arcades first.
It’s more of a remake than a sequel, but is incredibly varied and a more than worthy successor to Terra Cresta. As far as mainstream ‘Bullet Hell’ shooters go there are few better.
This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.
Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.
It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).
The Atari 2600 version of BurgerTime is extremely basic and contains little of the character and playability of the arcade original.
It might look very chunky, but BurgerTime on the Mattel Intellivision console is a surprisingly authentic representation of the classic arcade original.