This C64 homebrew conversion of Ultimate‘s 1986 ZX Spectrum hit Gunfright was developed by Rod & Emu and released in 2017, and it’s another decent modern port of a thirty year-old game.
Tag Archives: Commodore 64
Nightshade, Commodore 64
The Commodore 64 conversion of Nightshade was coded by Shahid Ahmad and published by Firebird in 1986. It is a reasonable, if slower, version of the original game from Ultimate. What is more interesting, though, is the enhanced version, released by Nostalgia in 2016.
Alien 8, Commodore 64
This homebrew conversion of Ultimate‘s classic Alien 8 was released for the Commodore 64 in 2020. The original game was only ever officially released for the ZX Spectrum, BBC Micro, MSX, and Amstrad CPC, but never for the C64. And the ironic thing is that this conversion is arguably the best version of Alien 8 out there.
Knight Lore, Commodore 64
This 2019 Commodore 64 homebrew conversion of the classic Knight Lore is arguably even better than the brilliant ZX Spectrum original. Spectrum owners will not want to hear that, but – being objective – this port does make the game more enjoyable to play. I also managed to get further into the game than I ever managed on the Spectrum, although I did use quick saves (but no cheats).
Underwurlde, Commodore 64
The Commodore 64 version of Ultimate‘s classic Underwurlde was developed by Softstone and published by Firebird in 1985. It is a faithful recreation of the Spectrum original.
Outlaws, Commodore 64
Outlaws was released by Ultimate Play the Game in 1985 for the Commodore 64. It is a side-scrolling action game with a Wild West theme, with a main character riding a horse, trying to shoot outlaws and protect a local town over a variety of different stages.
Imhotep, Commodore 64
Written by Manuel Caballero, Imhotep is a 1985 Commodore 64 release from Ultimate Play the Game. It’s an ancient Egyptian-themed, auto-scrolling shoot ’em up where you ride on the back of a bird, over pyramids and palm trees, shooting stuff and avoiding enemy bullets.
If you manage to get further into the game you’ll also encounter underground platforming levels; walking levels where you either have to jump over pits or throw rolling barrels into other barrels that are rolling towards you. There’s also a river section on a coracle.
The Official Father Christmas Game, Commodore 64
Created in association with Save The Children, The Official Father Christmas Game was developed by Enigma Variations and published by Alternative Software for the C64, Spectrum and Amstrad in 1989. Profits from the game went to the aforementioned children’s charity.
Continue reading The Official Father Christmas Game, Commodore 64
Santron, Commodore 64
Santron is a Christmas-themed vertically-scrolling shoot ’em up created by Sarah Jane Avory and first released for the Commodore 64 in 2019.
Sarah programmed the game and created all the graphics and sound herself, and it is very good. Santron is actually a variation of Sarah‘s previous game, Neutron.
Neutron, Commodore 64
Neutron is a vertically-scrolling shoot ’em up created by Sarah Jane Avory and first released for the Commodore 64 in 2019.
It was created for the 2019 RGCD C64 16KB cartridge game development competition, and is actually a re-coding of a game Sarah created in the 1980s but that went unreleased (because the publisher she was tied to at the time went out of business, before the game’s release), and was eventually lost (she regrettably threw away the disks with the source code after moving house years later).