Amstrad Chuckie Egg is not bad, but is somewhat let down by flickery graphics and unrefined gameplay.
Tag Archives: climbing
Chuckie Egg, Atari 8-bit
I’m not sure why Henhouse Harry has been made as large as he is in the Atari 800 version of Chuckie Egg, but he looks ridiculous…
Chuckie Egg, Amiga
Amiga Chuckie Egg is a bit hit and miss. Actually, it’s more ‘miss’ than ‘hit’ in my opinion.
Chuckie Egg, Commodore 64
The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.
Chuckie Egg, PC
The 1989 MS-DOS conversion of Chuckie Egg plays okay, but I’m not sure what is going on with those graphics. They’re horrible!
Beauty and the Beast, Intellivision
Beauty and the Beast is a 1982 release for the Intellivision, by Imagic.
It’s a Donkey Kong clone – in some respects – but with none of the challenge or joy of Nintendo‘s classic platform game.
Quo Vadis, Commodore 64
Written by Steven T. Chapman and published by The Edge in 1984, Quo Vadis is a scrolling platform game with a large and varied cavern to explore.
Alien 3, Megadrive/Genesis
Probe Software developed this side-scrolling version of Alien 3 for Acclaim in 1992.
It is a run-and-gun platform game with you playing a bald Ripley trying to rescue cocooned prisoners while fending off waves of attacking aliens.
Jackie Chan Stuntmaster, PlayStation
Jackie Chan himself was involved in the making of this Canadian PlayStation game, and not just in terms of lending his voice talents.
Lutter, Famicom Disk System
Lutter is an obscure-but-interesting combination of platform game and maze game, but with RPG elements – like levelling – also thrown into the mix.
You play the titular Lutter, a knight of the realm on a quest to rescue the princess from a maze-like castle of platforms, ladders, doors and monsters.