Pyjamarama is the 1984 follow-up to Automania, and features the same lead character – Wally Week. Which makes it the second game in the Wally Week series.
Tag Archives: 8-bit
The Great Escape, ZX Spectrum
Denton Designs made this smart little POW game for Ocean Software in 1986. It basically re-enacts the risky life of being a Prisoner of War during the Second World War, with a planned escape being top of the list of things to do, and is loosely-based on the 1963 film starring Steve McQueen.
Raid on Bungeling Bay, Commodore 64
Raid on Bungeling Bay was Will Wright‘s first ever video game and it was released for the Commodore 64 by Brøderbund in 1984. Will Wright – in case you didn’t know – was a co-founder of Maxis and also designer of SimCity and The Sims.
The Sentinel, Commodore 64
The Commodore 64 version of Geoff Crammond‘s The Sentinel (aka The Sentry) is just as good as the original BBC Micro version of the game, if not better – ie. it’s absolutely bloody brilliant.
Like a game of chess – but far scarier – The Sentinel is a game of strategy and cunning that is played-out on a mountainous chequerboard landscape that is overseen by the titular Sentinel.
Mayhem In Monsterland, Commodore 64
Mayhem In Monsterland came very late in the life cycle of the Commodore 64 – 1993 to be precise – but it made a huge impression on any games-player who saw it and demonstrated that the machine was still a force to be reckoned with at the time.
Saboteur II: Avenging Angel, ZX Spectrum
This 1987 sequel to the pioneering Saboteur is so much bigger in scope than its predecessor, but retains much of what made it good in the first place.
Saboteur, ZX Spectrum
Written by Clive Townsend and published by Durell Software in 1985, Saboteur is a stealth action platform game that was something of a hit with ZX Spectrum users back in the day.
H.E.R.O., ColecoVision
The ColecoVision version of the classic rescue game, H.E.R.O., looks quite similar to the Commodore 64 version, in that: the graphics are a little rough around the edges.
Amaurote, ZX Spectrum
Amaurote is a strange, isometric action game, developed by Binary Design and published by Mastertronic in 1987. It first appeared on the ZX Spectrum and was later ported to other systems.
Z, Commodore 64
Chris Butler‘s Z is a slick, eight-way-scrolling, overhead shoot ’em up published by Rino Software in 1985. Not to be confused with the 1996 game of the same name, by The Bitmap Brothers.