***CANNED GAME***
A seafaring stroke pirate 3D adventure game from Scavenger in 1994. One of four games they were developing that was ultimately canned and never came out.
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
***CANNED GAME***
A seafaring stroke pirate 3D adventure game from Scavenger in 1994. One of four games they were developing that was ultimately canned and never came out.
***CANNED GAME***
Tarantula is a game that was developed by Scavenger for the PC back in 1994, but was never completed and ultimately canned.
***CANNED GAME***
No idea what this game was about, but I do know that it was called Terminus.
Novalogic released a series of Comanche helicopter combat games in the 1990s. They began with the excellent Comanche: Maximum Overkill in 1992, and continued on with them until 2001.
A few well-known gamedev names worked on Space Rogue.
Paul Neurath, the main programmer here, later went on to write code for the Ultima Underworld series of games, the Flight Unlimited series, the Thief series, and System Shock 2, as well as others.
Jeff Minter’s 1994 remix of the classic arcade game Tempest is quite exciting on the Atari Jaguar. It features four different play modes, including Traditional, Plus, 2000, and Duel.
The sequel to the mighty Dungeon Master is a great game in its own right. First released by Interplay in 1995.
Continue reading Dungeon Master II: The Legend of Skullkeep, PC
Rare’s excellent Diddy Kong Racing arguably eclipsed Mario Kart on the Nintendo 64.
***CANNED GAME***
I remember being shown this game at Bethesda HQ in around 1995.
10th Planet it was called. And it never came out.
This exciting-looking Star Wars game was first released in arcades in 1993, then released for the Sega Megadrive/Genesis 32X in 1994. It was a launch title for the 32X add-on peripheral.