Last night I published a collection of rare screenshots, given to me by Scavenger in 1994, and showing a number of games that were being developed, but were ultimately canned. Meaning: cancelled. Never released. Never saw the light of day.
Continue reading Scavenger: Legendary Canned Games, PC
Is there such a thing as a “healthy” obsession? Some would argue not.
I would argue that an obsession that was creative, and did no harm to anyone else, was not really unhealthy.
Continue reading Grabbing: It’s a healthy obsession