Category Archives: Natsume

Legend of the River King 2, Game Boy Color

Released in 1999, this is the sequel to Legend of the River King and is another JRPG twinned with a fishing game. It is more detailed and refined than its predecessor and is by far the better game of the two. It was developed by Victor Interactive Software and published exclusively for the Game Boy Color by Natsume.

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Legend of the River King, Game Boy Color

Developed by TOSE Co., Ltd. and published by Victor Interactive Software in Japan and Natsume in North America and Europe, Legend of the River King is a JRPG that is based around the sport/pastime of fishing. It was initially released for the Game Boy in 1997, and the Game Boy Color version (which is Super Game Boy enhanced) came out in 1999.

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Croc 2, Game Boy Color

The Game Boy Color port of Croc 2 is a 2D version of the PlayStation sequel that was developed by Natsume and published by THQ in 2001.

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Pocky & Rocky with Becky, Game Boy Advance

Pocky & Rocky with Becky for the Game Boy Advance is the fourth game in the Pocky & Rocky series (following on from Kiki Kaikai, Pocky & Rocky, and Pocky & Rocky 2). The game was developed and published by Altron in Japan in 2001 and was subsequently localized and published by Natsume in North America in 2002.

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Pocky & Rocky 2, Super Nintendo

The sequel to Pocky & Rocky (known as Kiki Kaikai in Japan) was developed by Natsume and published by Ocean Software in Europe (by Natsume themselves in Japan and North America). Pocky & Rocky 2 was first released in 1994 and is a similar scrolling shooter to its predecessor, but with multiple companions, instead of just one.

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Shatterhand, NES/Famicom

Shatterhand is a scrolling action game in which you play a young police officer – called Steve Hermann – who has lost his arms and has had them replaced with enhanced, cybernetic limbs, and is in pursuit of a group of military renegades called “Metal Command“.

Shatterhand was developed by Natsume and originally published for the Nintendo Famicom by Angel under the title of “Tokkyū Shirei Soruburein” in 1991. That version of the game is based on the Japanese TV series “Super Rescue Solbrain“. The US and European versions, published by Jaleco, removed the licensed elements, changed the backstory, and re-titled the game as “Shatterhand” for Western audiences. One level was also completely changed – from a carnival level in the Japanese version, to a submarine level in the American version. The gameplay in both versions is identical, though.

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Harvest Moon: Back To Nature, PlayStation

Harvest Moon: Back To Nature is a sequel to the Super Nintendo classic from 1996, this time developed by Victor Interactive Software and first released for the Sony PlayStation in 1999 in its native Japan (2000 for North America and 2001 for Europe).

It is the sixth game in the Harvest Moon series, and the first on the PlayStation.

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Harvest Moon, Super Nintendo

First in the classic Harvest Moon series, this cute Super Nintendo ‘farming simulator’ was developed by Amccus and published by Pack-In-Video in Japan, Natsume in North America, and Nintendo in Europe.

It wasn’t the first farming simulator ever to come out (that might be SimFarm by Maxis (1993), although there may be earlier examples), but it was certainly one of the first to really popularise the genre.

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Car Battler Joe, Game Boy Advance

Car Battler Joe is an interesting cross between a JRPG and a driving game. It was developed for the Game Boy Advance by Ancient and published in 2001.

In some respects the driving sections remind me of Tranz Am, but they’re much more varied and the car you drive is more dynamic than in Ultimate‘s classic driving game. In truth Car Battler Joe is probably more influenced by Origin‘s 1985 game Autoduel and Steve Jackson‘s post apocalyptic RPG, Cars Wars.

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Pocky & Rocky, Super Nintendo

I’m reluctant to the use the North American name for this game – otherwise known as Kiki Kaikai in its native Japan – because it’s so damn rubbish. Marketing men making up the game names again…

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