Not the infamous Ion Storm first-person failure (also known as John Romero’s Daikatana), but a Japanese, Zelda-style implementation of the Daikatana franchise on the Game Boy Color, first released in 2000.
And it is surprisingly good too!
Not the infamous Ion Storm first-person failure (also known as John Romero’s Daikatana), but a Japanese, Zelda-style implementation of the Daikatana franchise on the Game Boy Color, first released in 2000.
And it is surprisingly good too!
Released by Palace Software in 1986, The Sacred Armour of Antiriad (known as “Rad Warrior” in North America), is an action platform game featuring a half naked hero, called Tal, who must find a set of armour (called “Antiriad”), wear it, and go off on an adventure looking for trouble.
Continue reading The Sacred Armour of Antiriad, Commodore 64
Games-players will always argue among themselves about which is the greatest “retro” Mario game of all time.
For me it is a toss-up between Super Mario Sunshine (2002) and Super Mario World (1990) on the SNES.
Set in a post-apocalypse USA (in the year 3472, no less), Tranz Am is an overhead racing game where the aim is to collect eight cups (The Great Cups of Ultimate), which have been randomly dispersed around the continent.
Featuring a cute robot (called Robbie) whose job it is to keep the insects away from the plants.
Another of Ultimate‘s early ZX Spectrum classics, Cookie – from 1983 – is a simple arcade-style action game where you are a little chef sprite shooting bags of flour at ingredients to knock them into a mixing bowl.
Geoff Crammond‘s The Sentinel (aka The Sentry in North America) is a strange chess-like game where you have to sneak up on an overseeing watcher, who is perched high on a platform, overlooking the play area, and absorb him before he does the same to you.
Relatively obscure follow-up to Sensible Soccer and Cannon Fodder.
Sensible Golf was first released in 1994 for the PC and Amiga, and didn’t really make much of an impact on the market, although it’s not a bad game at all.
Some old arcade games are instantly recognisable. Toobin’ – by Atari Games – is one of them.
It’s the only video game I can think of that utilises ‘kids floating down a river on a rubber tube’ style gameplay mechanics.
A 1983 Spanish cult hit from Paco & Paco (aka Indescomp), Bugaboo is a simple platform game were you have to jump from ledge to ledge, to reach the hole at the top of the cave, and freedom.