Tag Archives: sequel

Barbarian II: The Dungeon of Drax, Commodore 64

The sequel to 1987’s cult hit Barbarian, Barbarian II: The Dungeon of Drax is a similar fighting game, but with more variety than the first game, and the possibility of exploring the actual world by moving from screen to screen (“wow! What a technological advancement!“). Barbarian II was first released in 1988 by Palace Software. The game was later licensed by Epyx for distribution in North America under the title of “Axe of Rage“.

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Adventure Island IV, NES/Famicom

The fourth and final Adventure Island game for the NES/Famicom was only ever released in Japan, in 1994. Now – thanks to the magic of fan translation patching – the game can be played by people who don’t read Japanese. In fact: Adventure Island IV has been translated into more than just English. It’s also patchable into Spanish, Polish and Arabic, thanks to the efforts of various fan translation groups.

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Super Adventure Island II, Super Nintendo

Super Adventure Island II is the sequel to Super Adventure Island and was developed by Make Software, Inc. and first published by Hudson Soft in 1994. It is somewhat different to the first game, though, and has RPG elements, as well as also being more open-ended in how you play it.

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Adventure Island II, Game Boy

Adventure Island II on the Game Boy is actually a port of Adventure Island III on the NES/Famicom. The Game Boy Adventure Island numbering scheme ignores the first game in the series and this 1993 handheld conversion is the rather excellent part three for the NES/Famicom, but re-titled as part two for the OG Game Boy. Because it’s always fun to confuse people with mismatched titles in a series…

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Adventure Island III, NES/Famicom

Developed by Now Production and published by Hudson Soft in 1992, Adventure Island III is the third outing of Master Higgins, the cave boy hero who is the star of this game and a number others, and who started out life as a port of Wonder Boy in the very first Adventure Island game.

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New Adventure Island, PC Engine

New Adventure Island was first released by Hudson Soft in June 1992 in Japan, for the PC Engine, and later that same year for the TurboGrafx-16 in North America. It is more or less a remake of the original Adventure Island, which in turn was a port of the Sega arcade game, Wonder Boy.

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Adventure Island II, NES/Famicom

Adventure Island II is the sequel to Adventure Island, although whereas the first Adventure Island was an adaptation of the Wonder Boy arcade game, this second title in the series is an original game in its own right and features a number of improvements over the first Adventure Island. Adventure Island II was developed by Now Production and first published by Hudson Soft in 1991.

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Dr. Franken II, Game Boy

Dr. Franken II is the sequel to the Game Boy platform game, Dr. Franken, and is once again a satirical take on Mary Shelley‘s classic horror story, Frankenstein. It was developed by Motivetime and published by Elite Systems in 1993 (some sources online say “1997”, but that doesn’t seem to be right; it doesn’t make sense that a sequel would be released five years after the original game, on a time-limited handheld console).

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Repton 3, Archimedes

The Acorn Archimedes version of Repton 3 is an excellent port of the 8-bit BBC Micro original, with enhanced graphics, responsive controls and a raft of extra levels not seen in the original. From what I can tell it was the only part of the Repton series that was ported to the Archimedes, which is fine because it’s probably the best game in the series.

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WipEout 2097, PlayStation

The 1996 sequel to the original WipEout, WipEout 2097 was released as WipEout XL in North America and Japan, but I’m sticking with the name that the developers intended – not what the US marketing dingbats decided they would call it… WipEout 2097 was not initially intended to be a sequel to WipEout, but an add-on pack, but this was later changed as the game approached its release date.

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