Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.
Tag Archives: scrolling
Killer Watt, Commodore 64
Published in 1984 by Alligata Software, Killer Watt is a single-player, side-scrolling shoot ’em up where you fly around a cave blasting light bulbs. It was designed and programmed by Tony Crowther.
Super Locomotive, Arcade
An original arcade release from Sega in 1982, Super Locomotive is a side-scrolling action game where you must guide a train from one station to the next, while at the same time avoiding obstacles and other trains trying to shunt you off the track.
Timeslip, Commodore 16/Plus4
Created by Jon Williams (the guy responsible for the Berks series), Timeslip is an interesting side-scrolling shooter with the screen split into three distinct horizontal sections.
Auto Zone, Commodore 16/Plus4
An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.
Kikstart, Commodore 16/Plus4
Shaun Southern‘s Commodore 16 version of his hit bike game, Kikstart, is somewhat different to the original Commodore 64 version.
Tom Thumb, Commodore 16/Plus4
This 1986 release from Anirog is seen as something of a ‘killer app’ on the Commodore 16, although personally I think it’s over-rated.
Tom Thumb is a smooth-scrolling platform game with a strange jump mechanic: Tom can only jump when the run button is pressed, and when he does it’s very slowly. Thankfully you can change his direction in mid air. Not that that makes a great deal of difference, because Tom Thumb is an extremely difficult game to make progress in.
Kikstart, Commodore 64
Less successful than its sequel (and arguably less enjoyable too), Kikstart was written by Shaun Southern and published by Mastertonic in 1985.
Santa’s Christmas Caper, Commodore 64
Developed and published by Zeppelin in 1990, Santa’s Christmas Caper is a rarity: it is a Christmas-themed “Bullet Hell” shooter that is actually not too bad.
Solar Jetman, Commodore 64
Developed by Software Creations for Sales Curve Interactive, Solar Jetman is a legendary ‘lost’ game that was canned by its publisher in 1991 and has since resurfaced and been ‘preserved’ online.