Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.
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Batman Returns, Atari Lynx
Batman Returns on the Atari Lynx was first published by Atari Corporation in 1992. It’s a scrolling action game that sadly lacks fun and playability.
Basketbrawl, Atari Lynx
Basketbrawl on the Atari Lynx is a 1992 conversion of an original Atari 7800 game, first released in 1990. It is a ‘no-holes-barred’ basketball game were you can attack opposition players while trying to win a tournament and become “the baddest gang in town“.
Basketbrawl, Atari 7800
Basketbrawl was developed and published by Atari Corporation in 1990, for the Atari 7800. It’s a one or two-player tournament basketball game in which you can assault the other players (even your own teammates), in order to cause mayhem on the court and to try to gain the upper hand.
Shadow of the Beast, Atari Lynx
The Atari Lynx port of Shadow of the Beast was developed by Digital Developments and first published by Psygnosis in 1992. And it is surprisingly good.
Shadow of the Beast, PC Engine
The PC Engine CD version of Shadow of the Beast is – in my opinion – the best version of the game available. For two reasons: it has the most responsive controls of any version of Shadow of the Beast I’ve played (even compared to the Amiga original), and it’s also the best-looking and best-sounding version of the game too. It was developed by DMA Design and first published in 1992. In Japan it was released by Victor Interactive Software as “Mashou no Okite“, and in North America it was released for the TurboGrafx CD by Psygnosis/Turbo Technologies.
Shadow of the Beast, Megadrive/Genesis
The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.
Shadow of the Beast, Sega Master System
Shadow of the Beast for the Sega Master System was developed by TecMagik and published by Psygnosis in 1992, and this port has some differences to the Amiga original – arguably to its detriment.
Avenging Spirit, Arcade
Avenging Spirit was developed by C.P. Brain and distributed into arcades by Jaleco in 1991. It is an obscure platform/action game about the ghost of a dead man avenging the abduction of his girlfriend.
Castlevania: Spectral Interlude, ZX Spectrum
Castlevania: Spectral Interlude is a free-to-download homebrew Castlevania game for the ZX Spectrum, developed and published by Rewind (a Russian indie team) in 2015. The game is playable on 128K Spectrums only and is available digitally for Spectrum +3s as a disk-based game, and also as a TAP file. A limited number of physical copies were also produced for sale.
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