This console conversion of Raffaele Cecco‘s Cybernoid was released by Acclaim Entertainment in 1989.
It is just as difficult and frustrating as the original, if not more so.
This console conversion of Raffaele Cecco‘s Cybernoid was released by Acclaim Entertainment in 1989.
It is just as difficult and frustrating as the original, if not more so.
Chunky visuals and a smaller play window make the Amstrad version of Cybernoid look decided untidy next to the Spectrum original.
A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
This original ZX Spectrum version of Raffaele Cecco‘s Cybernoid was released by Hewson Consultants in 1987.
Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.
Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.
Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.
Bobby Bearing is an interesting isometric action game on the ZX Spectrum, published by The Edge in 1986.
You play as Bobby – a ball bearing – and must roll around the large, colourful maze, looking for and rescuing his four lost brothers and one cousin.
The MSX conversion of the classic Bugaboo (The Flea) has a slightly different title to the original, but the same great gameplay.
Known in its native Japan as Hi no Tori Hououhen, and Firebird in the West, this 1987 Konami release for the MSX2 is a vertically-scrolling shooter of some repute.
Steve Turner‘s 1984 release Avalon is a groundbreaking adventure game with pseudo 3D graphics, released only for the ZX Spectrum.